Lovely concept / theme interpretation, nice art and UI, moving around is difficult but fun! Gameplay-wise it felt a bit too unclear what to do... what ingredients can be picked up and to what effect (how to lower a flavor)? R.i.p. unused player model :( Nice work!
Julian Vos
Creator of
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Wow, there is so much in this game, even if it wasn't fully finished! Favourite theme interpretation I've played so far. As a fellow React developer I'm impressed by the multi-window gameplay. Great vibes, good difficulty level (for me, although I couldn't find in the wifi manual how to reboot it remotely, thanks for the INSTANT SUCCESS button!) and I kept clicking the emergency shutdown button whenever the threat level reached 90% haha.
Loved the art and lighting (shader) and the theme interpretation! There were plenty of hidden gems to be found, but the game was also barely explained which left a nice amount of figuring stuff out. It seems that the room with 4 switches can just be skipped, as another portal brings you to the right of it? And at some point I didn't dare look for more gems as I had only one heart left, but maybe I should have used dream mode for that haha.