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latomi

76
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3
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A member registered 43 days ago · View creator page →

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(1 edit)

Thanks for the kind words! Yeah, the ripple actually was at correct place during development but it ended up looking more confusing so we unrealistically moved it to where the lure is.

Cozy fun little game. Loved the little helper beavers and the ending was great!

Well done!

Nice platformer. The underwater aesthetics work well and it controls like you're actually underwater. That being said I never learned to pull off the impulse jump consistently but I did beat the game. Lovely pixel art and animations!

Such a comfy game. Pacing could use some work but you've already addressed it in other comments. Beautiful pixel art.

Nice job!

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Outlines seem to vary between sprites quite a bit. Also the background seems way lower resolution than the actual sprites.


Cool game. Gameplay is smooth and the pacing is decent but I feel like the bag and harpoon capacity should be a bit larger at first so you can make some mistakes. Refilling your oxygen and life should be instant when you go back to your base. Graphics and animations are wonderful and the game controls very smoothly.

Well done!

Pretty and fun game! The levels are quite too simple and it gets worse when they are repeating. Some sound effects would've been nice too. Nice work though!

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Wow. You've absolutely nailed the atmosphere. It's quite impressive you managed to fit actual exploration rewards in such a tightly paced game. The animations remind me of Syphon Filter PS1 game.

Great job!

Fun game! Graphics are lovely and atmosphere is great. However the hook mechanic is a bit janky and the hat takes way too long to return :p Nevertheless managed to rescue all the sailors :)

Well done!

Such a comfy game. It gets quite hectic at the end but I find its' still a bit too easy to satisfy the customers. Graphics are great and despite being simple the actual mechanic is well thought-out.

Good job!

That's quite a catch! Thanks for playing!

Amazing! Game mechanics are well designed, graphics are charming and the music is seriously awesome. Given the amount of puzzles I don't think it was a good idea for main character to spoil the early ones, but that's a minor nitpick.

Well done!

Neat concept but landing some of the inputs seems needlessly hard. Maybe I just suck at this game lol.

The concept is pretty cool but man this game is hard. Game mechanics aren't quite obvious even if you read the instructions from the itch page.

Great gameplay, awesome graphics. One of my favourites of this jam.

Good job!

Right, I thought there'd be a fountain after that but the dude just bounced off. All good, beating the game now :)

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Graphics are gorgeous. Gameplay is fun but I feel like there should not be friendly fire as it makes the actual hook of the game (capturing things) more punishing it should be. Also selecting your creature is needlessly clunky, why not use number keys or something when you deploy your minions?

Regardless great job! With some tuning the game could be something awesome!

How to get past the s+l part of the tutorial? lol

Smooth but surprisingly challenging controls. Fun game!

Fun concept but RNG seems to have too much agency. Graphics are charming despite the limited palette!

Just wow. Graphics are amazing and you could cut the atmosphere with a knife.

Really well done!

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Makes sense! Giving it another go.

I get stuck at the first upgrade screen. Hovering works but the click seems to do nothing.

Wasn't expecting an upgrade system for stone skipping game. Actually quite hilarious!

Pretty decent base for something greater!

Well done!

Fun game with pretty graphics and fitting music! Gameplay is quite unique too.

Well done!

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Fun game and unique spin on the survivor formula. Makes me wonder how the game would play out if the ship controlled like an actual ship. Mouse-click for firing is quite awkward since it's easy to pick skills accidentally.

Good job!

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Fascinating game and potential for something greater is there. Navigation works surprisingly well here considering how finicky the submarine is. Pacing a bit slow and even though there are saves the game still feels quite punishing.

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What an amazing game. Gameplay is well thought-out, although the purpose of different movement arrows is not obvious. Graphics are beautiful with fitting sounds and music. Got to depth 88 first run.

Well done!

With some more fine-tuning it could work better. But for a bullet-hell type of game where precise control is everything it err's on the side of frustrating. Maybe I'm just trash lol.

Some nice ideas there. It's not quite obvious what you're supposed to do at first even after reading instructions. The boss fight is pretty epic with nice music but floaty controls make it more difficult than it should be.

Fun little game with charming graphics.

Well done!

Very creative game mechanics! Looks pretty too. Shame it's so short.

The game has huge potential. Reminds me of old Uncharted Waters games.

Good job!

Great concept! Lovely graphics and nice gameplay.

Good job!

Pretty game with snappy controls and great concept! Nice music and sound effects too.

That's a cool bullet hell game! Graphics are a bit blurry but maybe that's artistic vision :)

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Nice game! Good ideas there and water surface is pretty cool. Music is fitting but the game pacing is a bit on a slow side at the start.

Pretty game but different pixel resolutions of sprites is a bit jarring. Gameplay is nice but a bit too easy. Nice music!

Wow this game is hard! Looks pretty though.