Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

LorinczAdrien

98
Posts
4
Followers
11
Following
A member registered Nov 30, 2023 · View creator page →

Creator of

Recent community posts

Wow, I was surprised by how complex this game is and polished. It seemed impossible that you made this in 4 days and half, then I saw that this is very similar to your Steam game and most likely you started out from that, or how did you pull it off?

Had fun playing, the feedback I can give would be that wood seemed like the most limiting resource, which is understandable, but a better production option would be great, also the storm seems rather harsh, should it really destroy all buildings in it's way (I know you can block a few being destroyed)?

Great stuff as always, congrats!

Very nice take on the theme, I was a little confused at first, but I got the hang of it slowly, a kind of small tutorial would help.

It's very overwhelming at first, but that makes it a great fit for this theme :D. Great job on making this, keep it up!

Nice game, I liked your take on the theme.

I felt like the games were a little too simple, and that it could be abused with mushing all the buttons at once, that should be penalized. Also, maybe telegraphing the next move would help?  I confused the TV with the big thingy at the bottom of the map :D, maybe have an arrow pointing to the TV if you're low on energy?

Great take tho, would love to see other games from you!

Wow, what a great take on the theme, really enjoyed playing through!

You used the platforming elements very nicely, the game loop is great and the art, sound effects and the mechanics really bring it together. Amazing stuff guys!!

Thanks for the feedback, glad you enjoyed it!!

We thought about explaining it a little, but felt like we already did too much exposition :D, but yea it can be frustrating to see the branches fall without knowing why.

Haha, that strategy is still a little OP, we tried to nerf it a little bit, but I guess it wasn't enough :D.

Thanks for playing our game!!

Thanks for the feedback, glad you had fun!!

You did a great job, hope to see your other games!

Keep up the great work!!

Nice game! The calm section was nice, the hitting mechanic is really polished. The storm is harsh :D, although I feel the game is too punishing, one touch should not kill you instantly :D.

Really nice job guys!

Really simple and great game, with a nice atmosphere to go with it.

Really enjoyed the simple gameplay, it was also the perfect amount of stuff to do. Fits the theme well.

The movement felt a little weird, the jump was a little low, but also the fact that while jumping if you let go of the movement keys your character falls straight down felt a little jarring, a little momentum kept would help this.

Good stuff, a unique take on the theme!

Wow, what great art and sounds.

I found the gameloop a little unintuitive at first, and the gameplay does not seem to get more complex, I think that's where the game can improve the most.

Great job guys, keep it up!!

Fun game, with great animations, art and sound.

Some enemies have a lot of HP just to have a lot of HP and feel unbalanced, the weapons are harder to use and not so balanced, but that's okay, you don't always have time for that.

Although, the game does not fit the theme of the jam.

Had fun, keep it up!

The game seems to not scale right, it's very small sometimes, you should look after Canvas nodes in Godot and how the display resizes pixel art.

I liked the art and the music, great start! Had fun!

Great ambiance, art and sound effects!

As everyone seems, I got stuck on the first puzzle :D, it's a little hard to start, but the other ones felt great. The game fits the theme, but the storm is not preset enough, even though in a way the whole game is the storm for the protagonist.

Great work, guys. Really enjoyed this, also liked the added effect of the "clouds" being there constantly shifting, like the person's mind is never clear, always clouding their thinking.

Sarolta did all the art and made the intro! She's amazing!

We're getting a lot of feedback, about the not-explaining of the branch mechanic as well, we will post a patched version after the voting ends.

Thanks for playing :D

Thanks for playing and the feedback!

Should have explained that better :D, or at least tried to.

Nice game, easy to get into the flow! Liked the voice over, the girls voice could have been louder.

Great stuff!

Loved the ambiance in the calm, the storm part was really fun and challenging. Great work!!

Wow, wow, wow!

Amazing game you guys, so much valuable content for a game jam game, so much heart in the story.

Really enjoyed everything about it. The UI could be improved, but the story that needed to be told, was. I loved the storm simulation logic, although it seems like every station was under storm by the end of it, but that's how it's like.

Really liked how much story and though was put into this, also amaaazing fit for the theme. Truly and amazing job you guys!

Wow, what a nice and fitting take on the theme, I really love how the storm is integrated!

Would have loved to see a calm element to this in other place as well, not just the start, but really cool idea.

The gameplay felt nice, polished. The audio seems to get overloaded, when too many enemies are present :D.

I only had one turret, would be great to gain more as the gameplay moves on (maybe I didn't play far enough). Good stuff keep it up!

Thanks for the feedback!

We could have explained better what makes a branch a good branch :D. It's simple now, but we planned adding a physics-like improvement, where if a branch is supported by multiple branches, then that branch would become stronger, that would be a little more intuitive.

Glad you had fun!! Didn't even think about the similarity until now :D (maybe because this is an organic theme).

Thanks for playing!

Thanks for playing and feedback!

The branch falling system is quite simple, if you place a thinner branch on a wider branch than it's sturdier then if you would do the inverse, and the current branch inherits the strength of the parent branch.

We could have explained, but I guess we wanted people to have fun guessing :D.

Also needs balancing

Wow, cool stuff! Sounds like a challenge!

Congrats!! You did an amazing job!

Amazing art, I could not attack tho, maybe I missed something.

Great stuff!

Good first Godot game, lovely art. Some sound would help a lot!

Keep it up!

Really cool idea, loved the art and music. Great job guys!!

Fun game, great SFX and art, had fun!

Nice art, I loved the ice cream making part!!

Keep it up!

Beautiful game, never heard of this game engine.

The animations are stunning, and I liked the story as well. Good, good stuff!

Omg the throwing mechanic :))). Great first Godot game, hope you enjoyed trying the engine, it may seem a little overwhelming at first, but it will be a lot better.

Cool stuff!

Fun little game, great start!

Cute short game, I would have loved some feedback to fishing. Otherwise, loved the ending!

Love the art, feels like Octopath :D.

Everytime a danger comes, it feels like my PC is gonna explode :))).

Nice little game, although a little simple.

Amazing art!! Wooow! Gripping story and lovely atmosphere. The game is just slightly buggy, but the experience make up for everything.

Amazing stuff guys!!!

The art looks great, really nice idea, a little far from the theme I expected.

I would have loved if the bugs rotated while flying, it broke the immersion, but the assets and world building is great.

Keep it up!

Thanks for playing (meditating with us :D).

Thanks for the feedback!!

We've noticed that it really depends on how people use the scroll wheel, if they use the index finger for scrolling than it's comfortable, if not than they prefer left click for grabbing :D.

We should have added a configuration option for that, also great idea about the notification noise, you can get lost in placing.

Glad you enjoyed it!