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Tempest of Fists's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #284 | 3.667 | 3.667 |
Audio | #406 | 3.167 | 3.167 |
Game Design | #485 | 3.125 | 3.125 |
Overall | #561 | 3.007 | 3.007 |
Fun | #606 | 2.917 | 2.917 |
Innovation | #673 | 2.708 | 2.708 |
Theme | #881 | 2.458 | 2.458 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
To be able to attack you need to be calm for a period of time and then unleash of tempest of fists.
Did you write all the code and made all the assets from scratch?
Yes except for the music.
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Comments
Cool graphisc and frustrating combat haha! i did finish it after a few tries :D keep it up and good job!
Pretty cool game, was a bit hard but loved the visuals great job :)
Liked the simple mechanics with the hold attack and dashing actually had to use these in quite a specific way in order to defeat the enemies.
Even though short, I thought yours was a really fun game and was able to win it as well, very nice job on it!
Love the game, the graphics. Is a little hard to play. But is fun. Good job.
cool game, love the music and the visual of the game, a bit hard for me, and everytime I died I need to refresh the game because the menu button does not work for me, but overall the game is good
Very cool game that exactly delivers on it's core promise: you see a Tempest of Fists. Loved the power behind the attack, and the instant box destruction is a very cool intro. The game itself is quite hard for me, and I got tabled by the first guy twice before realizing that I could bait an attack, roll away, and then they would just run into my fists.
Super cool!
Not bad. However, I think it would be better if getting hit didn`t stop your attack.
Cool game! Cooldown was a bit too long, couldn't seem to hit them becuase they would just reset my wind up. Couldn't get past second stage. Nice concept tho
bro I actually like the idaes lmao. Its very funny your technique is so powerful that it take long time to charge. The combat is kind of similar to dst(dont starve together) where you need to let the enemy use attack animation and then you attack it after. I would say this game is really difficult and in my opinion the learning curve is too fast. Also menu button is not working?
Overall great game, great concept, the level design could have some improve and the sound effects and music is really neat! Great job!
Edit1 : I think it would be cool to have some effect with fully charge attack, maybe the character flash like in some game where when the cool is finished there a little flash on the character. I like how you sound effects on the charging, it really help with the timing on the charge.
Edit 2: Boss is really hard and everytime I die I need to restart, and the first part I already master so I wish there is a way I could just fight the boss without restarting the entire game.
Thanks for the return! You are right on point everywher! I had planned a bigger game with all the features you suggest, but did not implement them due to the lack of time. I think I will release an extended version of this game in the future.
Another great submission to the jam, my only sugestion is to ramp the difficulty up slower.
10/10 would become two punch man again
Nice game with really nice art and sound. My only issue was that enemies don't have any buildup to attack thus making the game really hard as it resets my buildup and it is hard for me to imagine beating 2 opponents at once
The use of the theme is good as well as the graphics. To improve either reduce the buildup time or increase the enemy attack time as an enemy could walk up to me and attack just as the buildup was about to finish canceling the attack.
Great theme and big fan of the music. The animations were great too. My only comment would be if the cooldown for the punch was a little bit smaller. I had a hard time charging it, the enemies kept resetting the cooldown when I got hit. Overall good game!
The theme is the game is great! and I liked the art style as well. My main piece of feedback was that charging the punch took a little too long, I never had enough time to charge it in order to punch someone. It led to a lot of kiting the enemies around just to die lol. Great job overall though!
Love the polish and also love it was a bit of challenge, had a blast!
What fun game! Love the graphics!
fun but really difficult ps i played on an ultra-wide curved monitor and i could see out of bounds
Thanks for the debugging :)
Fun game, great SFX and art, had fun!
Dash -> Dash -> OOOOOHM -> Flurry of Blows in their face on repeat. HAD TONS OF FUN! Great job :D
This game is cool! I like the art a lot and it's fun to punch dudes. I found it really hard, I wasn't able to make it past the 2nd room with 4 dudes in it. Great job on this it's really polished for a jam entry!