Thanks for the feedback! you didn't miss anything, I just didn't have time to add in the functionality of the ladders. The fire mechanics took up all my time. was a first for me just focusing on trying to build a working mechanic, but I plan on adding working ladders. cheers!
Pathagerus
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It booted right up on my phone. was able to download and install directly from itch.io Awesome you got something put together for the phone. the field of view was just a little fish eye for me. but it looked great and played great. the gaze interaction im not familiar with and was a little akward to get working but I think it looked realy good on my phone in the headset. now I am going to buy a bluetooth vr controller so i can play it properly. Good one on you! great job.
way cool game, I'm all about the level design and this is Cool. super unique. the procedural generation was a good Idea. easy to get turned around but in a good way. don't know if there is a way to incorporate furniture or if it would break the illusion but some props would be cool. was way cool I like it a lot!
Cool vibe...creeped me out a little reminded me of being grounded but reminded me too I would just play with my stuff on the down low and be fine with it lol. cool concept I also ran out of time and Have no game play in my game. what a cool way to learn though cool level. I look forward to playing future entries.
Sweet entry! was cool to see another space station entry too but from the outside made it a cool twist of the concept. the game environment was very immersive the scale of the station made it feel vast. and I really liked the camera robot. made me think of hal9000 and space odyssey. the one thing was the audio as other have said but the idea of the robot was spot on!
Come watch Justin finish playing threw the last of the entries to the VR Jan Jam https://www.youtube.com/channel/UC1yXfU3c2gXchdmscjvCmMQ there were over 40 submissions! then head to the submission page here on Itch.io to download, rate and play your favorite entries https://itch.io/jam/vr-jan-jam/entries Have a great one!
HI Everyone You-tuber Justin Barnett's, VR Jan Jam https://itch.io/jam/vr-jan-jam Submissions are in and Rating and testing has two and a half days left. If you have a PC VR headset or a Quest2 or similar windows or android devices head over to the Jams page download the Games and leave some Ratings https://itch.io/jam/vr-jan-jam/entries. the more the merrier! Check out his Profile https://justinpbarnett.itch.io/ and channel https://www.youtube.com/c/JustinPBarnett for awesome VR DEV tutorials and to Get Involved in Future itch.io VR Jams! Lets build are own metaVerse...
Cool Concept Iike the style, a labrinth is a great idea for escape! would be cool to have some of the dead ends be false clip doors, the corridors felt a little long in distance between things. I got motion sick in the 3rd hallway and didnt get threw it, ill give it another try later. a unique Ideah!
Fun game! loved the interaction, and the 2d game was killer. I really like the aspect of mixing the color codes with number codes the double layer adds satisfaction and progression. like the turtle easter egg. I encountered the same problem one time with my hands dissapearing when putting the vr headset in my belt. rad game though.
Very Cool! man this was like being transported into a mid 90's point and click puzzle game but in VR the puzzles where fun and the style was great, some stuffy or creepy music playing would be very imersive for this maybe some old timey talking on the radio there is some great things over on archive.org really liked this one!
Good on you man for using all your own stuff. I imagine its very hard to pull off solo in a game jam. but when available assets can be a great way to get something prototyped then, you can spend your time pollishing the gameplay. i was limited on time and spent too much time on visuals and now mine has no gameplay :| keep on it!
Dig the retro color and aspect of the game. I had the hots for Carmen Sandiego as a kid. I agree with others some having to sort threw, or try different items would be cool. the only bug I encountered was if i didn't place the item right in the blue square it wouldn't snap and would fall threw the floor. maybe increasing the snap distance a tiny bit on the wall and adding in a larger floor collider that goes past the wall would help prevent this so you could pick the item up and try again other than that one thing it worked flawlessly. very good!
Cool Environment! I love how the stylized fantasy looks in VR very immersive like being in a dragon lance book. would be cool to climb the tower and solve some puzzles in it. same bug here that threw me way up in the sky. I experienced that in my game when my rigid body would collide with the hand objects? maybe something similar either way great looking environment!
Sweet Mechanics I dig swimming around, it was very relaxing, but i really like the concept of how to swim with flippers, super unique. I figured out the nemo hint for were to go and i saw the rocks but it didn't click I had not seen the movie in so long. lol either way great concept the swimming mechanic was spot on. I spent a decent amount of time perfecting my stroke to go as fast as possible. Fun.
Great atmosphere, I was creep-ed out right away. The camera at the kids point of view was cool, I really liked that part. the only thing for me is the key card did not interact with the lock to let me in the basement? and my only suggestion was parts being a little too dark as i could not see the counter tops, leaving me grasping in the dark thinking i might be missing something on those dark counter tops. but cool game the vibe had me creep-ed out good Job!