Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

realGuybrush

28
Posts
A member registered Feb 17, 2022

Creator of

Recent community posts

Atmospheric, creepy, and with interesting lore, I love it! The idea looks promising, and keeps player intrigued to find out the truth behing those disappearings.

Very interesting old-school vibes, and it seems I've found a cheat code!

This is one of the most horrifying horror stories I've ever seen. And the scariest part is, that it's so actual.

Good job, your game turned out to be pretty interesting, idea with monochromatic visuals looks unusual and instantly catches the eye. Now, that jam has ended, you can keep on adding more puzzles, to make the game even better!

Very nice game, beautiful and atmospheric!
One cup is never enough!

Nice and simple little game, idea looks quite promising!

(1 edit)

Art is very good, idea is intriguing and sounds create a spooky atmosphere of night forest, but I beleive your game would benefit greatly from lore, introdiction and a bit more locations and some variety of actions.

Pretty neat idea, but game would benefit greatly from introduction and UI.

Adorable game, interesting story and fascinating idea, well done!
And yet I would like to give some hopefully constructive criticism about balance and some other features:
1. amount of fear earned is getting a bit to low at later waves, making it almost impossible to finish game unharmed; although it seems that amount earned increases when enemies are near, it would bemefit from about additional 5-7% value
2. after Hex is hurt, wave instantly dissapears, removing all potential fear you could've earned until end of the wave, which makes it incredibly difficult to bounce back; I suppose it would be logical, if each time Hex is damaged, you'd receive a lot of fear: anybody's fear level would soar, if their face got carved like a pumpkin!
3. robot and bear don't upgrade as effectively as soldiers, to the point, that neither of them can outdamage soldier even if they require the same amount of fear to upgrade (and from the start as); robot, as an atk spd based defence, would benefit from targeting the fastest enemies and having atk spd increase from upgrades, while both robot and bear should have far greater range and damage growth per upgrade
4. you don't really need so much time for preparations, so skip button would come in handy, as well as an ability to speed up game a bit
5. having restart button after defeat would be very nice.
Overall I think you've done a great job in these 7 days, and I beleive your team have a bright future in gamedev.
Keep up the good work, and best of luck!

Great work, your game brings nostalgia, it's graphic, controls and music perfectly mimic first computer games!

(1 edit)

Simple, yet engaging game, pretty exciting and fun.

Your game is made in best traditions of 90s' adventure games, a spectacular job! An atmosphere of Victorian era is overwhelming, and lore keeps player excited throughout the game, even hinting for a potential sequel.
Although game is a bit gory for my taste, the story demands that.

A great game all around: creepy, atmospheric, has interesting plot and even a secret ending! Marvelous!

Great game, detailed levels, various foes, captivating lore! And it seems you're working on expanding the game, I wish you success in this endeavour, and beleive that your game can find a worthy place in Steam or Epic Games Store!

I liked gameplay and atmosphere of your game, graphics is neat, and main idea is pretty interesting!

Funny and nice game, even somewhat challenging at times. Very cool!

Good game, it's gloomy, it's scary, it has a plot twist! Although I didn't quite understand what main character meant in the end of the game.

Aw, it's always pleasant to meet someone familiar with Monkey Island(tm), thank you!

Great art, great idea, great atmosphere or danger and despair! A tad too many arrows puzzles, but overall a spectacular game!

This game really was a lot of fun, and it's tiny world is so well-detailed! Great job!

This is an insanely good game! Well done! You've even thought about collision of monster with a car!

The game is adorable, yet pretty scary, I love it!
Honestly, it would be nice, if it gets a sequel or expansion, I feel that your game has a future. It would also win from some dialogues with mentor, and maybe if main character moved faster, she's running from a monster, after all.

I haven't found a single person, and was actually getting worried, until mole had finally appeared.

Simply marvelous! Loved this game, fun and pretty scary!

Atmospheric, creepy and exciting, loved this game!
Although I feel that it asks for one or several alternate endings.

Honestly, that was pretty captivating, although I didn't manage to get past "her" even a single time. Either I was doing something wrong, or "she" is just too fast.
Also I beleive the game would win from some additional sfx and creepy music; not something that would blast full-time, but occational rustle or creak, as well as some screeching melody while you're being chased.
And it would be nice to have some items, such as blinking monitors or scattered pages, which would allow to peek into this world's lore.

I liked the game, it was pretty creepy and unique game. Your idea looks very promising, and I beleive that it or something similar might be expanded to a larger project.

Man, I love it! Bonus+ for Beatles in the start!