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A jam submission

Crawling PumpkinView game page

You are in a cemetery, inside a PUMPKIN???
Submitted by whateverdat — 3 hours, 29 minutes before the deadline
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Crawling Pumpkin's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment (Best Game)#1033.3133.313
Aesthetics#1453.6253.625
Sound Design#1802.9382.938
Horror#1832.6252.625
Story#2652.1252.125

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you allow SCREAM ZONE to promote your game via social media?

Yes

Which engine did you use to create this game?
MonoGame

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Comments

Submitted(+1)

Simple but enjoyable game! I liked the variety of enemies. I don't know if it's intentional or not, they appear at the same time, but in any case it's good that you calculated the time when the player needs to move forward! Cool!

Also we would be very happy if you could play our game and rate it :D

Submitted(+1)

This was really great! Loved the aesthetic! 

Submitted(+1)

Cute, simple fun, great job! I really love the aesthetic.

Submitted(+1)

I made a video of your game. It's at the 0:50 mark of this video. 

Submitted(+1)

nice game!

Submitted(+1)

It's a simple but fun game. I love it! 

Submitted(+1)

Something I value very highly in games (especially for jams) is how intuitive they are to play and this one is high up on that list! One button and you immediately understand what the came is about the moment you press it. Love the gradually scaling difficulty, the awesome visuals and the variety in the enemies. Dying from one hit is a bit harsh, but I loved what I played. Good job!
(And if it's useful to you here's a short video of my playthrough of your game!)

(+1)

simple but nice little game. The spiders hit box seems a little bit big, was out of reach quite often but still got me, but other than that really nice. Nice aesthetics too

Submitted(+1)

 I enjoyed the variety of enemies, each with unique mechanics and animations, and the gradual difficulty increase made for a solid challenge. The pixel art and cohesive color scheme are well done, though the game’s slow pace made it feel like it needed more continuous forward motion, perhaps with a dodge mechanic instead of hiding. Clearer visual cues for enemy attacks and some extra lives would help with the game’s flow. While the music sample became repetitive, adding layers with each new enemy could enhance dynamics. Overall, it’s a charming and well-crafted game, especially impressive if built entirely with code.

Submitted(+1)

Simple, but easy to play and somewhat addictive. Good job!

Submitted(+1)

Nice and simple little game, idea looks quite promising!

Submitted(+1)

Liked all the sprites in this game, the sound was short but catchy. if you pres the spacebar in short lapses the crows just fly above you and it makes the game more easy lol. i didnt catch what was the underground monster, a zombie maybe? in general i really liked the game!!!

Submitted(+1)

I liked the music, very good.

Submitted(+1)

Glad to see a game not made with one of the popular engines but from the raw code world :D  Such a fun a little game. Very simple concept but enjoyed myself much more than expected! 

Submitted(+1)

such a simple concept yet it works. this game has a unique vibe with very fitting sound design. great jam entry!

Submitted(+1)

Love the big pixel parallax layers! Good visual and audio ambience, very addictive once I figured out how to play.

Submitted(+1)

this was pretty nice! i like the sprites and you did a good job with the sounds too. it gets so hectic with lots of enemies all doing different things at the same time hahah