The upgrade mechanic is super interesting! The typing gameplay isn't really for me, but I think there could be a very interesting roguelike in here.
SanderTeuthof
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It looked really charming, and I wanted to play it, but I got stumped by the first stapler. I assumed I needed to use it as a trampoline, but I never got it to do more than the normal bounce. And that slowly went away. I was curious to see what else there was. I did walk over the floor to see if the stapler was a trap, but no. I did see the storm that'd come at the end though. Pity I didn't get to see the end animation. But yeah, very cute looks
The art is great, but the disasters came too quickly, I had 2 tsunamis back to back. Where when I got back to the island the next one was basically on its way already. And then I got killed by meteors while looking for rope. It's a really cool idea though, and with a couple days more of polish on the gameplay I think it would be really fun!
I really like the concept! The sounds make me feel hurried and that I need to find the answers quickly, and it's an interesting concept. This could be worked out into an indie game though, with an interesting underlying lore that pulls people in. For now it really made me feel as if I was deciphering the language