A very interesting concept, it's a pity that it didn't pass in 64 by 64, but the game is interesting and beautiful.
sasha9843
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I liked the graphics and sounds. But in the first passage there were 2 levels in a row just with first aid kits and the boss can be killed too easily. Perhaps it is worth killing players more ruthlessly.
I also suggest that you make a game with an honest low resolution, when pixels are drawn only in a 64 by 64 grid and move discretely - from one cell to another and not between them. I hope I explained it clearly, this is a very interesting challenge.
Excellent use of 3d. I usually can't play like this without blood from my eyes, but in this game the brain does not suffer, but thinks out low rez details and so it becomes even better. Perhaps because you don't do all sorts of small things, details in the environment and so on, which at a distance in such a resolution is blurred into a mess of pixels