Rated! ;) Unique atmosphere, excellent game style! Visuals 10/10!
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Clocktergeist's itch.io pageGame's Take on the Theme
Spinning through time~ Clocks and all components inside of a clock spin.
Did your team make the majority of the art and music during the jam?
Yes, we had a very talented team of artists that made the art and music for this jam <3
Comments
I really like the visuals of the game, the ambient is awesome, the atmospheric effects fit really well here, the game mechanics are great too and I like everything mostly, well done!! I rate graphics, control, fun, music the most but all is great really, also, if you have some time, please, rate my game too, thanks!!!
Really great models and effects in this game! Looks stunning! The bosses were fun to fight! Wish there was more to this game! Overall, had a blast playing it!
(P.S. If you're willing to I'd love it if you played and gave some feedback to my game! It's my first ever game jam and I'd love to see where I can improve!)
Very pretty game. I think my main critique outside of the bugs is that when you defeat a boss, the attacks and boss don't immediately stop and you can die to an attack after the boss dies. Might be nice to keep track of the attacks and kill them when the boss dies.
I had to install a newer version of Microsoft visual c++ to play XD. Really nice lighting in the game! I enjoyed playing quite a lot. Bosses were challenging but not too hard once you figure out the trick. Besides a couple bugs like with the last boss, it played quite well. I also didn't know there was the nail gun, only found it at the last boss haha. The areas were designed really well, the last boss fight's arena was visually very cool, although a little bit annoying to fight in. Music was also very nice to listen to :D Second boss fight with the bell was in my opinion a little too repetitive and long, maybe a couple different attacks would have made it more engaging. But very good game overall!
Nice job! The game style reminded me of Bioshock Infinite for some reason. At the last boss, I entered the arena and fell in one of the gaps, then I walked forward till I was close in shooting range and started shooting the boss, but he didn't die because he didn't activated yet, I had to restart the fight xD
great work! use of theme was great with all the artwork and styling that went into this. had fun playing and wish there was more content to go through!
It's unclear what the "spin" aspect is here. Aside from the gears, nothing really spins, and they don’t affect the gameplay in any way.
Melee weapons are completely unnecessary—I never used them even once. And why can't I jump out of the pit in the final area?
Overall, it's just a regular, decent shooter. I don’t really have anything else to say.
Sorry it's a bit unclear for you, every boss quite literally spins in some aspect either in it's attack or in how you have to grapple around the arena. And then the general theme being clocktower and the gears by nature spinning. Ah yeah the quicksand can be annoying, you grapple your way out of it. Thanks for your feedback and playing!
I feel like a person with spider abilities when I zip around the arena. The hook mechanic plays really smoothly and I think it's the main attraction for this game. I didn't even realize the gun existed until the last boss. I was flinging myself across the arena and swinging my wrench. Fun game!
Very beautiful looking game! Loved the clockwork theme. The grapple hook was really well implemented, it was super fun zipping around.
Here's a vod of me playing your game: https://www.twitch.tv/videos/2372490353?t=04h06m16s
Congratulation to the team finishing a game at such caliber! There are lots of contents, and the upload even exceeded the 1Gb limit!
The art is incredible, high-quality and fits the theme very well.
The VFX look fantastic. The rendering of the volumetric lights also complements the atmosphere pretty well.
Music also sounds so nice.
Amazing work, congrats!
Really cool take on the whole "Spin" theme with clocks. I gotta say I do enjoy the game visually! Definitely feels like an inspired style choice and you guys executed it very well! I do love using the grapple hook to fly around, it feels very satisfying. However I feel as the gameplay could use some fine tuning or at least be better at showing things such as when things are hitting you.
Aside from that, amazing work!
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