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PixelOver
Art to Pixel Art · By
Deakcor
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PixelOver community
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67
Topics
67 topics
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Topic
Last post
question
Mass setting fps and mass adding animation keys
I have a 3d model with a lot of animations. How can I add a "default" key for a track to every animation? Here's why I n...
started by
hjk321
Jan 08, 2024
2
replies
126
views
hjk321
Jan 09, 2024
question
Help, why does this happends. Timeline Issue.
Hi, I need to know how to make this work. I want to make edits of the pokemon sprites animations and when I loaded (just...
started by
lilmooonie
Dec 06, 2023
1
reply
170
views
Deakcor
Dec 06, 2023
question
Unselectable objects.
Is there a way to lock certain timelines/objects to make them unselectable, it would be super helpful to be able to do.
started by
lilmooonie
Nov 26, 2023
2
replies
125
views
lilmooonie
Nov 29, 2023
question
System Requirements? + CPU overload on MacOS (Monteray 12.6)
Hi there, I HATE saying this, but I bought this software ages ago and despite all efforts, I can't get the application t...
started by
Nicole Ham
Nov 18, 2023
4
replies
195
views
Deakcor
Nov 23, 2023
question
non pixel art?
Hello, is it possible to animate non-pixel art in Pixel over? I have some handpainted pngs that I would like to animate.
started by
kescoe
Nov 13, 2023
2
replies
223
views
Deakcor
Nov 14, 2023
question
32 bit?
Is there a 32 bit version of PixelOver, if there is please give me the link.
started by
vony01023
Nov 06, 2023
1
reply
129
views
Deakcor
Nov 07, 2023
Preventing image rotation when sprite is attached to a bone
I want to make an animation by making a chain of bones with an orb sprite attached to it. The problem is that the image...
started by
Hexioum
Oct 18, 2023
1
reply
119
views
Deakcor
Oct 19, 2023
question
How to export SpriteSheet horizontally instead of vertically?
All in the post title, unless I'm overlooking something, I'm not sure how to export it so my frames of animation go from...
started by
adroberts91
Sep 15, 2023
2
replies
192
views
Deakcor
Oct 05, 2023
question
FBX Bone scaling
Ive imported an animated rig/model but the joint scaling doesnt seem to work in PixelOver. Has anybody else encountered...
started by
mathiastakacs
Sep 11, 2023
3
replies
165
views
Deakcor
Sep 11, 2023
question
Don't wrap rotations
You can't interpolate rotations correctly if it wraps it when it goes over 360 or under 0(or whatever vaules it wrapos a...
started by
VikingDan
Aug 12, 2023
2
replies
169
views
VikingDan
Aug 13, 2023
How do I make chunky pixels like 64x64?
Thank you
started by
watercolor
Jun 07, 2023
3
replies
295
views
Deakcor
Jun 12, 2023
Only on Steam
Is this software only available through steam? Is there anywhere to purchase it outside of the steam network? This produ...
started by
Pixel Mush
Jun 13, 2023
3
replies
249
views
Pixel Mush
Jun 16, 2023
question
Is there a way to make lighting more natural?
As title. I appreciate that 3d models require directional lighting, but I wonder if there is a way to make it more unifo...
started by
Dark_Ansem
Jun 14, 2023
4
replies
205
views
Dark_Ansem
Jun 14, 2023
question
workflow for IK
i'm having a difficult time understanding how IK works in pixelover. I've watched the brief tutorials from the official...
started by
merry.pink
May 29, 2023
3
replies
242
views
Deakcor
May 30, 2023
question
Why the 'duplicate' or 'copy' command doesn't copy all animations, but just copy...
Let's see, I have a shader, have a bone under shader, have an image under bone. have 10 animations(e.g. walk/runing/idle...
started by
DOD Games
May 06, 2023
2
replies
147
views
Deakcor
May 29, 2023
question
Need help with Deform tool
I'm using the Deform tool to stretch some dungeon walls/door sprites to give a sense of perspective (these are for use i...
started by
Tengu_Yamabushi
May 22, 2023
13
replies
274
views
Tengu_Yamabushi
May 22, 2023
question
How to simulate flat shading with PixelOver?
Considering a model with flat shading: In PixelOver I tried: Disabled the Directional light Set ambient light to 1 and W...
started by
Alfred Reinold Baudisch (Pardall)
Apr 20, 2023
2
replies
337
views
Alfred Reinold Baudisch (Pardall)
Apr 21, 2023
question
Imported 3d models lose detail?
I'm sorry, is it a wanted feature that imported 3d models lose their level of detail when imported and get pre-pixelated...
started by
Dark_Ansem
Apr 10, 2023
10
replies
230
views
Dark_Ansem
Apr 12, 2023
question
Any guide for mixamo -> blender -> PixelOver?
I hardly tried to import fbx from mixamo to blender and then export it to pixelover, but it not makes any sense when i t...
started by
devokius
Apr 12, 2023
2
replies
240
views
devokius
Apr 12, 2023
question
import bones
hi, would it be possible to import bones rather than make in the software?
started by
zoe_1000
Apr 10, 2023
2
replies
147
views
zoe_1000
Apr 11, 2023