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Normal Test's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #93 | 4.130 | 4.130 |
Overall | #248 | 3.478 | 3.478 |
Gameplay | #358 | 2.913 | 2.913 |
Presentation | #367 | 3.391 | 3.391 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
It's a very unique concept, and I'm proud of the feedback/juiciness of the game.
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Comments
a test that you cant get perfect on; i know its a bug but it seems fitting for an average school test lol.
At some point the answer boxes for Q7 allowed me to click multiple boxes, confusing the audience.
its like the impossible quiz, which kinda succeeds because theres an internal logic to all the questions. I think there's an internal logic to most questions here except maybe 11 and 12, and might have to be brute forced, which affects gameplay, unless of course I am illiterate.
anyways, Jerma meat grinder references will always be classic. congrats on the release
i can't believe you've captured the anxiety of test taking so well, incredible job! this was certainly unique, i loved the concept of warping one's own foundational knowledge of a subject and then going "btw answer the questions under a certain time limit", its very fun! this really captures the franticness of an open book test, at least me, where you'd constantly go back forth between your notes and the quiz, scrambling for the notes that are related to the question you're on and reviewing each section again and again after going through the quiz one question at a time (even if for the simplest questions, you feel the need to double check your notes). even the ticking clocks that you have click on the pages is so relatable, i feel like if i just stare and focus looking at the same question or the same writing area/field for a certain period time, time just feels like it goes faster for some reason (like im blanking out and losing my sense of time), so i would constantly go back and forth through my papers to review questions and that would help me regain my sense of time for some reason xd. this game just resonates with me in a weird way, and even with all i said above, i still don't think i was able to describe how well this captures that test-taking feeling for me! great work, this was fantastic!
Thanks for playing, I'm glad you enjoyed it!
Cool little game
i got 8/12 and then jerma appeared on the screen and threw me into the meat grinder
the test was indeed normal
Loved the whole concept and can really tell that you leaned heavily into the aberration theme! IRL school scarred me too much to complete these tests even in the form of a game though!
Weird game! I didn't do so well on the test :(
The lack of anti-aliasing made it hard to read sheets when I inevitably tilted all the pages. I also swung a page wildly and then couldn't put it down! I think the springiness of the mouse controller needs to have strong damping.
at the first try i was just sitting and reading questions and not seeing the answer sheet
I really enjoyed it, I couldn't get 12/12 tho, I'm unsure why. The feeling of constantly having to search for the ticking clocks is really interesting, very original entry!
The text can be a bit hard to read when a page is tilted because of nearest interpolation, which is inevitable. Moving pages does not feel really good but I suppose it is intended.
Yeah unfortunately I made a mistake and it's impossible to get 12/12, sorry about that. Thanks for playing though!
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4/12 first try, can I get an A?
One of the most unique entry I've seen in this jam so far, the atmosphere and the different math rules really fits the theme. The ticker mechanic seems to represent me jumping to different pages in test when I can't solve like 70% of questions lol, it really adds the anxiety and makes the experience more authentic.
Gave me anxiety.
Could not work out what was going on.
Overall, very accurate and realistic Test Taking Simulator.
Congratulations!
Could't pass 3/12! OMG, I'm really rusted. Loved the concept, which can get really complex but at the end gameplay stays very simple. The ticking mechanic and the way sheets move builds a layer of complication that gives the game its cool back-to-school vibe. I also liked the pixel/low-res; although in order to play better, as it didn't allow me go full screen, I zoomed itch.io. I have the feeling that you could build a longer game with this simple mechanic, something like a light visual novel with plenty of exams in between; the exams already speak the world for themselves :)
Thanks for playing, and yeah, the first sheet is far harder than the other two, because I rushed doing the last two, and didn't have much time to playtest for balance. Even I haven't got 12/12 and I made the game... But your idea on how to turn this into a full game is really good, I was struggling to think of a way to actually expand this into something bigger (not that I am going to I don't think), but having the game be more narrative focussed and be broken up by different exams would actually work really well. Thanks for the feedback and thoughts!
The "are you from this dimension?" question will always be incorrect. So don't fret not getting all 12 questions right. As a math nerd I really enjoyed the concept, but you need to give people more time to finish reading the important note. Unfortunately there is a surprising lack of math in this exam and some answers like the "are you grateful" question or the "what the dog doin" question have no in game hints. Overall it was more fun than most math tests.
Fair criticism, if it was up to me I would have the test be more maths based, but I was trying to think about the average person, and I don't think the average person wants to do too much maths. And I didn't notice that you can't get question 7 right! Surely enough I just checked and I put the wrong answer index, so if there was a sixth option that would have been correct. Anyway, thanks for the feedback!