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Alternative Soundtrack Jam - Animal Crossing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Credibility | #46 | 3.035 | 3.278 |
Impression | #53 | 2.366 | 2.556 |
Composition | #53 | 2.366 | 2.556 |
Overall | #53 | 2.469 | 2.667 |
Sound quality | #54 | 2.160 | 2.333 |
Creativity | #55 | 2.417 | 2.611 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Streaming link
https://youtu.be/A_v5ZrJ_9vw
Track description | Creative process
I just cheezed it in 3 hours ;-;
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Comments
Especially in the opening, the vibe is so nice. I thought the melodies could have been a little more creative, but overall a very chill piece
Afraid the YouTube link doesn't seem to work for me?
Its got that chill sounding to it! Kick drum is a little loud. Love that melody
Cute ideas! Sorry you didn't have more more time to develop the harmony, but I like the uplifting tone and pallete you've established that already fits the theme!
Melodies are nice, mixing is not..) Bass drum just killing all other instruments. Notes in couple places little bit off, but vbe is nice. With volume correction this track will sound much better. Nice work for 3 hours)
Really nice vibe you have here, even though it did get a tad repetitive after a while. But maybe I was AFK on the beach for too long XD
Very simple entry, the instrument choice was good but the mixing didn't help, the drums are very loud! Like others have said, it's ripetitive, with some variations it could have been good
This is pretty good, like the call and response very much, albeit it becomes a bit repetitive by the end, but that can be not a bad thing for a background track. I wish there were a bit more times with less instruments to add some breathing room in the track.
It's a shame you didn't have more time though specially on the mixing part, all the instruments sound overly dry and super bright, it's quite aggressive and I know what I'm talking about, I spent a week trying to tame my guitar's brightness with no success x_x
Overall good job, just needs more time to cook!
A nice call and response motiff between the woodwind and keys with some nice variations interspersed, though with a bit too much repetition IMO. Also, the woodwind and keys were getting a little drowned out by the drums; maybe bring up the volume on those elements? It's certainly a piece that has potential.
Oh, man I was so ready to be blown away by a superpiece composed in just 3 hours, but it turned out my EARDRUMS were blown away by the BASS DRUM at 0:08. Your track is credible and it might work fine if you put more time on it (but of course you knew that already). Sounds were decent enough and the melody is interesting with its "up and down the hill" nature, but as the loop is very short it can get a bit repetitive at the end because we hear it quite often with no bridge or part B. So, not bad for being made in 3 hours after all! I just implore you to turn those drums down, for the sake of our sanity...
Drums are too loud! The rest is ok, but not enough piece development.
Your youtube link is not working. As for the piece, I think the 4 bar loop with 2 bars of C major and 2 bars of F major is a bit too simple and repetitive, I can understand this choice considering the game targetted, but a few changes here and there to break the monotony can do miracles.
Has a chill vibe that doesn't get annoying even on multiple repeats, good stuff!
It's a fine and pleasant piece. Good job!