I'm glad I accidentally stumbled upon this game it's amazing!! The atmosphere is unmatched with amazing visuals and sound design. The puzzles are easy to understand and really fun. I feel this demo has only scratched the surface of what this concept could turn into. Keep up the great work
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Bots's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #32 | 4.294 | 4.294 |
Presentation | #68 | 4.324 | 4.324 |
Fun | #169 | 3.471 | 3.471 |
Originality | #182 | 3.676 | 3.676 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
In a derelict factory, there is only enough power left to control one dormant bot at a time - how fast can you get to the final terminal? And is it even the end?
Comments
This is a very fun and creative puzzle-platformer! The pixel art graphics are very nice, and the levels are well put-together.
Some constructive criticism:
-The visual design of each robot should communicate how it controls much more clearly. For example, if a robot jumps higher it could have springy legs, a robot that moves faster could have wheels, etc
-Maneuvering one robot onto a button while keeping another close enough to switch to can be frustrating, due to the small radius allowed for switching. Maybe the levels involving buttons could be designed to let the player carry robots on each other's heads more easily? Or maybe it could be changed so you can switch to any robot as long as there's a direct line of sight between them?
-Arrow keys + Space is an awkward control scheme. A and D to move and Space to jump would probably feel more natural
-The game in general could be a lot snappier. Switching between robots should be much quicker (ideally instantly, or in just a couple of frames) and the robots in general could be a little faster (some of them feel fun to move around as, but others just feel kinda sluggish.) Also, waiting for the animation of the computer lighting up at the beginning of each level slows the pace down a bit. It would be nicer if you could just press enter right away to start each level
Interesting take on puzzle platformer. Switching between robots, each with their own abilities.
Not sure if I supposed to switch to the lower robot on this one.
A very awesome, simple, polished puzzle game. The whole vibe fit together super through all the gameplay, visuals, and audio. The lighting is particularly neat, especially through the grates. I really enjoyed this!
I enjoyed this a lot. The sound design with the electrical sounds and ambient music works very well with the graphics and lighting, really effectively setting that derelict atmosphere with a calm mood. The puzzle design is very good, and one thing I really appreciated and like is the showing of the controls through the background environment. I love it when puzzle games do that.
This is a very well made game, I love the atmosphere that the somber music brings to the toned down colors, its a very well made puzzle game with good use of the power theme. Really cool!
I liked the mood of the game, its visuals, music and sound effects. It was cool to see different colors and range of the energy waves each robot creates. The puzzles were a bit too easy though.
The art and music sets the mood for the game perfectly. Reminds me a lot of Thomas Was Alone.
Fantastic game, very well done!
This was great, I loved the aesthetic! Puzzle design was really good too!
Lovely little experience! My time was 10:11 (I added a speedrun timer to the levels in my game too). I had trouble in the room with the two robots two doors and vertical moving platform. This concept is a super cool interpretation of the theme and I could definitely see this being expanded upon. Great job!
Great looking game and cool concept. It can be a little annoying trying to switch between bots that are too far away though.
Great art style and vibe on this one - really digging the graphics and theme. niceone!
Relaxing and fun puzzle gameplay! While it's not my cup of tea in terms of gameplay, the art direction and sound design made up for it to make it through the end. I'd love to see some variation in environment, or perhaps storytelling through the robots in some way. Other than that, great entry!
Awesome entry! I got a little stuck when i fell as one of the robots in the pit with no way to reset. And i spent a lot of time trying to figure out the controls, perhaps you can put them on the itch page description since its too late to add it to the game.
The presentation and ambiance are fantastic tho, felt great playing it.
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