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How does your game represent "Power"?
In a derelict factory, there is only enough power left to control one dormant bot at a time - how fast can you get to the final terminal? And is it even the end?
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Comments
Great looking game and cool concept. It can be a little annoying trying to switch between bots that are too far away though.
absolutely stunning what you guys did in a week, the color pallete the sounds of the robot footsteps, every asset is incredible. it even being baked into the itch page so well goes to show the thought and care put in. 10/10
Phenomenal presentation and atmosphere! I really loved the main switching mechanic and could definitely see playing a longer version of this game with more bots and more challenging levels.
Well done all around!
Great art style and vibe on this one - really digging the graphics and theme. niceone!
Thank you - means a lot!
Loved the light theme of the game!
Thanks very much
Relaxing and fun puzzle gameplay! While it's not my cup of tea in terms of gameplay, the art direction and sound design made up for it to make it through the end. I'd love to see some variation in environment, or perhaps storytelling through the robots in some way. Other than that, great entry!
Thank you - appreciate the feedback!
I love this! Great ambiance with a fun, nifty mechanic as well!
Thanks so much!
Awesome entry! I got a little stuck when i fell as one of the robots in the pit with no way to reset. And i spent a lot of time trying to figure out the controls, perhaps you can put them on the itch page description since its too late to add it to the game.
The presentation and ambiance are fantastic tho, felt great playing it.
Thanks so much for the play and the review!
Appreciate the feedback - we'd hoped the discovery of controls would be part of the fun with the hints around the levels, but can see how it might be frustrating so have added to the page.
(P.S. you can reset with backspace - hinted at in level 1)