Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Alternating CurrentsView game page

Big Mode Game Jam 2025 | A rhythm game of navigating a circuit board
Submitted by Velvet Overkill — 5 hours, 30 minutes before the deadline
Add to collection

Play game

Alternating Currents's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#224.3644.364
Originality#344.3864.386
Presentation#704.3184.318
Fun#1533.5003.500

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
This game is electrical power -- you must align voltage waves and travel along the circuit of capacitors, resistors, and inductors to provide power...

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 38 to 21 of 38 · Next page · Last page
Submitted

Had a hard time getting the hang of it but once i did... I wasn't that good. Was very nice too look at though and felt really good when clearing levels. Great game!

Submitted

This is very creative and fun and might be my favorite game in the jam! Unfortunately I did not quite beat it because I did not get to it until now, but it is very good. The presentation is also fantastic. Inductors are very hard.

Submitted

Beautiful game - beat games are not my strength, but really liked the feel of it and the style!

Submitted

Great visuals, love the local warp shader when entering a circle. I don't play a ton of rhythm games, but for me personally, I don't really like the BPM changes, short circuits my brain! Especially when they come fast.

Definitely got the bones for something cool though! I just wish I could get to the flow state a bit faster! haha

Submitted

quoting Phineas and ferb cuz I ain't got rhythm

Submitted

quoting Phineas and ferb cuz I ain't got rhythm

Submitted

This game made me feel like a brilliant scientist and a complete idiot. Great game, very confusing though. Could definitely use more explanation. If someone walked in on me playing this game while locked in they would probably think I worked for NASA. Great work!

Submitted

Such a great concept! It became so satisfying once I figured out what I was doing, plus the sound design really added to the theme. Made me realise how bad my sense of rhythm is :')

Submitted

The concept is really amazing, reminds me a bit of dance of fire and ice, but with a lot more interesting mechanics like the resistor. I'm sorry to say that the timing for switching rings never really clicked for me, I think a more in-depth tutorial about when to click a wasd button would go a long way. I could never tell if I needed to do it to the beat, when I was right next to the ring, a bit before, and so on. Still, I'd love to see this game again once it has more instruction! The visuals and sound are both really nice, so good stuff!

Submitted

really hard but very fun. I felt like a game journalist playing cuphead while I was playing that tutorial, was super fun though when I got alittle better lol

Submitted

I am so bad at rhythm games. but thats on me, not on you, this game was beautifully made! and felt very polished

Developer (1 edit) (+1)

I usually am too, and honestly, it's not my preferred genre; I do have a bit more appreciation for them after making this one as a challenge for myself. Thanks for giving it a go!

Submitted

honestly im always impressed when people make rhythm games.. like... how. its a part of game creation i've never tried, so seeing people do it is always SUPER impressive.

Developer

This blog post was invaluable for helping with code structure, it has a lot of good info for the correct approach. Funnily enough, I had my mechanics implemented before reading, but they ended up aligning closely (maybe more closely than I’d like for originality’s sake) with the article’s game.

Submitted

Rhythm game ftw! I was a little confused at first, I though you had to tap enter/space to a specific bpm, and following the lines on the right didn't seem to work, but then I figured out you just have to tap faster than the minimum bpm and it got easier. Nice game!

Submitted

The mechanics were nicely introduced, and I appreciated how the tutorial was integrated with the gameplay rather than a long wall of text. I had some trouble on the first few levels, it could use some more difficulty balancing to help onboard new players. You nailed the aesthetics of the game, though! Great work :)

Submitted

Cool concept. Didn't make it that far due to skill issues, but the game feels very polished!

Submitted(+1)

this is a rage game for me, and i quit here, amazing game, feels like a random 2 dollar game on steam its so polished. Good job man, amazing!

Developer

Agh just barely! This is the penultimate level and really where the difficulty spikes hard, kudos for being so close!

Submitted

Really unique take on the rhythm genre! I always wanted to see something that incorporates oscilloscopes / electrical waves, so this is dope

Submitted

Beautiful game. Nice sound. Interesting to play.

Submitted

Very original and fun. I played on the browser and I had some fps issues which sometimes messed with the power level indicator, so maybe the game could be better optimized because it isn't too complicated either, but maybe my laptop just sucks. Other than that no critiques from me, great game!

Developer(+1)

Yeah unfortunately the browser version isn’t going to perform well most of the time. I needed access to some functions from the audio buffer that aren’t available in Godot’s web optimized playback method. thanks for giving it a try!

Viewing comments 38 to 21 of 38 · Next page · Last page