Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

PownadoView game page

Destruction fuels power.
Submitted by blackmoodgames (@blackmoodgames), Beloncia — 1 hour, 8 minutes before the deadline
Add to collection

Play game

Pownado's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#3263.1613.161
Presentation#4422.7422.742
Fun#4592.5162.516
Originality#5092.7102.710

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
Harness the raw power of nature as you become a raging tornado, tearing through cities, forests and battlefields.

Every level, you grow bigger and stronger, from a little wind at ground level, to a solar system-eating tornado

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 20 to 1 of 23 · Previous page · First page
Submitted(+1)

This was fun! Agreed that camera controls would be a great addition, but growing larger and moving to new rooms was definitely satisfying enough.

Submitted(+1)

This was fun, although camera controls would've been nice.
I liked the concept and the katamari-styled gameplay, and the presentation was really well done. It was really funny seeing how we go from eating clouds to destroying an entire solar system within a level change.

It just needed more polish, but as it is right now, it's a decent time. Good work.

Submitted(+1)

I want the slurp sound as my text notification sound on my phone.

10/10

Submitted(+1)

I love the idea of a tornado getting so big, it starts sucking in the sun haha, fun game!

Submitted(+1)

A nice little spin (hehe) on the Katamari Damacy, it is very fun to see our little wind fart suddenly become a force to be reckoned with. I'm not sure if it's supposed to be like that, but the music stopped very quickly after the game started and the whole game was played in silence. It's a bummer because I thought song was a banger, but nevertheless I enjoyed my time wit hthis one!

Developer(+1)

lol the music bug it's giving me a headache since sunday
i tried to implement a soundmanager that came in the Feel package and it seems i didn't understand it (like, at all)

thank you for playing and the kind words, Sodoj!

Submitted(+1)

Very nice take on the Power theme with this Katamari-style game! A bit trippy with the camera effect and oh my god the bleeping sound needs to be toned down :D

Submitted(+1)

I like the Katamari vibe!

Submitted(+1)

Its cool to see another entry go for that katamari vibe! i did encounter some bugs that made me pretty much transfer to the next level upon picking up one item. other than that its a really fun idea and vibe!

Submitted(+1)

Cool Katamari vibe! like it

Submitted(+1)

Reminds me of Hole.io but a tornado version. Good job!

Submitted(+1)

As someone who grew up in tornado alley, I approve! Katamari vibes

Submitted(+1)

Very interesting concept and interpretation of the theme! Love the overall vibes of the levels as well

Submitted(+1)

Cool game! I actually had a similar idea initially so its fun to see someone do it :)

Submitted(+1)

Your 3d models are great! V cool concept, great job.

Submitted(+1)

Cool concept. Needs some more sound effects and spinning visuals in my opinion. Game mechanics are easy to understand and play. Well done!

Submitted(+1)

I really liked the idea of the "power of nature" concept the gameplay also reminded me of tasty blue. I did notice a bug in the some levels where the level ends to early because of a bug, but very enjoyable!

Submitted(+1)

Becoming a big tornado was fun! Altough as other's commented I think I was able to eat anything at any size. I mean I'm a tornado so guess that makes sense.

Submitted(+1)

This is a great submission!

Developer

omw to check out PowerFlux
thank you Rami!

Submitted(+1)

I'm not sure i it's intentional but after the second stage, you no longer have to grow to pick anything up, so you can just immediately complete the level. Fun katamari style gameplay.

Developer(+1)

ey! thank you for leaving a comment, 

we got in a time rush to fix the third level's props and got it, but the scene fell very short (you need around 150 props to upgrade to max level)

so we decided to lower the lvl up requirements and got something that is easy replasable later. I understand it's confusing bc we suddenly change the game rules; not intended to be there for long

thank you !

- couple of games

Developer

there's a known issue with audio. we're very sorry but cannot fix it before deadline. 

update will fix this and other feedback bugs :)

Viewing comments 20 to 1 of 23 · Previous page · First page