On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

'Til Depth Do Us PartView game page

Claim weapons from defeated bosses to survive the bottomless pit!
Submitted by MattStov (@MattstovArt) — 13 hours, 6 minutes before the deadline
Add to collection

Play game

'Til Depth Do Us Part's itch.io page

Results

CriteriaRankScore*Raw Score
WINNERS#2n/an/a
BOSS DESIGN#34.2674.267
SOUND/MUSIC#34.0444.044
CONTROLS#43.8003.800
Overall#43.9113.911
FUN#44.0224.022
ART/VISUALS#104.3334.333
USE OF THEME#313.0003.000

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
The main mechanic and allure of 'Til Death Do Us Part is the ability for the player to arm themselves with their choice of the leftover scraps of the bosses they defeat.

Does your game utilize the PlusMusic plugin?
no

Did you use any third-party plugins other than PlusMusic?
no

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 11 to 1 of 31 · Previous page · First page
Submitted(+2)

This game is great! the boss design is super unique, I especially loved how the 3rd boss worked (with the palette changes and stuff). Though, I found the bosses to be short, espcially with the big laser weapon thing (I like big lasers), and I feel like I didn't see many of the second bosses attacks because of how fast I killed it. Good game!

Developer

yea I’m pretty sure last minute I made it do 3 damage which was pretty much an easy win, glad you liked it!

Submitted(+2)

The game really pulls you in! The art and sounds are really good. Well done

Thank you kindly 🤠

Submitted(+2)

Man! I think this is my favorite so far *_*

Damn, the pressure is on!

Submitted(+2)

I honestly think this game has a big chance of winning! Everything from the art, music, controls, and design just works so well together. It was so fun to play and the final boss especially had this really cool and satisfying feel to it. I saw some updates in the server that showed off these boss designs and was interested from the beginning, but this really made me invested! I'd definitely play this if it ever got a post-jam bigger release. Really well done!

Very kind of you to say, thanks! I’m super glad your expectations were met and you had fun. 

Submitted(+2)

A really polished experience, controls nice, feels nice, the graphics are nice, this game has everything! A few attacks do need a bit of balancing, but overall, it's a really nice game, I just wish the marshmallow you collect at the end would appear in the title screen.

I wish for the same marshmallowy destiny. Thank you for the generous feedback!

HostSubmitted(+2)

This turned out super good -- the boss attacks are very interesting and I enjoyed how (spoiler alert) the final boss incorporated attacks of the previous bosses.  Great job!!

(+1)

Thanks GassyGills! Fun fact: the final boss music has its own callbacks to the previous boss songs as well. Callbacks on callbacks!

Submitted(+2)

I love the soundtrack, it provides a good link with graphics and the graphics complement the game very well

Mission accomplished for my music then, thank you very much for the kind words! Matt absolutely killed it with the art. 

Submitted(+2)

The best game on the jam so far

(+1)

This is a big “no u” moment for me, I had a blast playing Chunky! Thank you. 

Submitted(+2)

Wow, really polished! I really liked the animations of everything, I remember seeing a gif you posted in one of the channels of the second boss and I was really amazed by it. Everything looks cohesive and pleasing to the eye, really well done!

Matt’s spritework is unmatched! Let us bask in its glory. Thank you!

Submitted(+3)

Ok. First things first- I saw your game o discord a while ago, and once I read the title I figured I need to do better with mine. So the title of the game you see below this post is partially your fault!

Now- for the game itself.  It's pretty great. The color palette, sfx and music all work together and go for super retro look. The controls are tight, so that's good. Compared to other entries the difficulty is on the easier side, but that's good for me, as I am known not to finish games that kick my ass repeatedly.

The boss design is where your game shines the most. I like their look, liked their patterns, and that's probably the most important in the boss rush game, right?

Overall- one of the most polished games on this jam!

Fantastic micro-review, thank you so much! Thrilled to read about your experience. 

(+3)

Wow the colour pallete is so great and this game is so simple good ! Good job !

(+1)

Agreed, Matt built some great palettes! Thanks for playing and leaving feedback. 

Viewing comments 11 to 1 of 31 · Previous page · First page