Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Up to SpecView game page

Can a child build a PC or is it all just a dream?
Submitted by SurgeryItch β€” 2 days, 8 hours before the deadline
Rated by 17 people so far
Add to collection

Play game

Up to Spec's itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

Game's Take on the Theme
Relive your childhood days of spinning color wheels! Take on bosses with various sides!

Did your team make the majority of the art and music during the jam?
Art was made during the jam. Music, SFX and font were not.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Super chill game.

I was confused at first honestly, but after a little bit of time it was really engaging.

My only complaint is that I wish the music would loop.

Really nice game !


Submitted

I like the cute visuals, the usage of the roullete and the cards is such a neat idea, I like the overal game mechanics, I rate graphics music and fun on top but all the rest is great too, also if you have time, please, rate my game too, thanks!!!

It reminded me of my younger brother and my childhood habits, of making drawings on cardboard, the game is really cute and has a good atmosphere, I really liked it.
So if you can, consider checking out my little game too πŸ‘‰ πŸ‘ˆ

Submitted(+1)

pretty creative interpretation of bosses. i like the details on the cards

took a bit to figure out how to play, but it was pretty engaging once i understood. some text around each button or function to indicate its purpose should make it easier to grasp 

Submitted(+1)

A bit hard to understand how to play and the functions of spinners. I really liked the childish artistic direction !

Submitted(+1)

I really enjoyed this game, it never felt frustrating, just super chill rerolling cards to get the shapes or colours i wanted, sometimes i’d combine cards to make space for more deck pulls as these seemed to give me better luck in what i wanted but thats probably just in my head, I played a couple more levels after the end cus I was enjoying it so much, reminded me of board games like patchwork or quilt or w.e its called, really gj

Submitted(+1)

I like this theme.The child is so cute

Developer

PSA: The audio options were not fully tested and can lead to very loud sounds. Please do not raise the audio to more than 20%. Sorry for the inconvenience.

Submitted(+1)

I can't figure out the mechanics! Maybe a youtube video showing the mechanics would be helpful. Game looks super cute and I want to try it so baddd haha

Developer

Hey thanks for trying out the game! I intentionally left-out the more detailed explanation of the game mechanics and had the idea to have the player discover it on their own, to fit with the parent to child relationship theme I was going for. However, I can see how in a game-sense leaving little to no guidance is not exactly good game mechanics either and can be pretty frustrating. Thanks for the feedback! Here’s a quick rundown on the intended mechanic:

game mechanics

The left wheel takes the color of the 1st card and the shape of the 2nd card. Think of it as a fusion of the two. The right wheel has a pool of the 8 shapes and 8 colors. Every time you drop a card there, the shape and color of the card you dropped is removed from the pool, essentially narrowing the possible outcomes.

Submitted(+1)

It was good mechanic, i tried messing with music in options and when i started my ears bogogogoooooomm. but overall it was cute and fun

Developer(+1)

I’m glad you liked it! Sorry about the audio options they were very last minute. I’ll post a warning about this. Thank you!

Submitted(+1)

Quite cute! It was honestly quite exciting to figure out how the game worked and what all of the buttons do (...took me more than I care to admit to figure out where to draw from the deck), but if I had even a little bit less patience I would have dropped it before figuring everything out, so maybe a better explanation and/or some on-screen arrows and text would help a lot.

Also, sometimes you get stuck in a position where none of your cards have a shape you need, and while I figured out how to always get the color you need, I couldn't do the same for shapes, and doing the whole wheel process over and over banking on a random drop can get grating.

Developer(+1)

I’m glad you think so! It was kinda what I was aiming for. About the mechanics, that does seem to be one of the current common pain points. I still need to figure out how to make a guidance system that points you to the right direction but still allows for that sense of wonder. I admit the shape system does need a lot more work but i ran out of time lol but when I get the chance its definitely on my to-do list. I really appreciate the detailed feedback and thank you for trying out the game!

Submitted(+1)

Maybe it was just a dream after all.