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Game's Take on the Theme
Under the theme of "Spin", our idea for this theme was to do a Breakdance game, seemed that it is a dance style which involves a lot of spinning, mainly with dance moves like backspin, headspin or any other moves.
Did your team make the majority of the art and music during the jam?
Yes
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Comments
creative way of working on theme.
Ok, I didn't think I would get this far, but I did, haha, I like the concept of the game. Anyway, if it's a music game, why don't the arrows have musical sounds? That should be the key.
loved the girl's design, very stylish, very cute, very cool
game? not very good, but a creative take on spinning
I'd argue it isn't really a boss rush, however
I am really bad at these games, but my club penguin prowess was coming to shine somehow! I really liked the idea of the game and the execution was quite awesome! The use of the theme was unique and the graphics were cool! One critique I have is that the arrows move a little bit too fast, but maybe I'm just a scrub! Hope to see you work more on this!
Fun concept. Felt like a break dancer.
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Seems like cool idea.
However the fact that arrows are not in sync with rythm is gamebreaking for me.
More love to this feature can release its potential.
Really original take on theme and cool music!
I absolutely love the take of spinning being related to Break Dancing! I saw your note about bugs so I won't comment on those, but I'm sure if you guys ever come around to work more on this it could turn out pretty fun.
I'd suggest removing the ability to press "play pad" before selecting the card arrows rather than writing not to do it
Other than that, I really liked the art and idea of the game ^^ If you continue to work on it after the jam, it would be cool to sync the music to the arrows like in FNF
Tying the spinning theme to breakdancing is a very creative direction! Yours is the first I've seen in that vein, well done!