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Game's Take on the Theme
The player SPINS around the boss for the ritual
Did your team make the majority of the art and music during the jam?
Yes
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Comments
I like the visuals a lot, gives us this kind of fantasy and sci fi look, also I like the ganeplay mechanics, they fit really well, I rate game mechanics, controls and fun on top, but all is cool, also, if you have some time,please, rate my game too, thanks!!!
Wow, really cool concept. I liked the character design, the music is fantastic, and the boss designs are very cool too, their names remind me of Okami too. Keep up the great works!
Enjoyed the art and sound a lot, unfortunately was not able to get past the second boss on my three attempts, but I will xD
Found a few minor bugs, worst one regarding dash, came to a point I stopped using it completely since I couldn't really rely on it (at first I thought I was doing something wrong, but the comment below made me realize it was a lil issue)
Great submission guys, take care :)
Very cool and polished game, another entry that feels like its a full 5-10 dollar steam game but done in a month wow!!! Clean combat good balance between the sword and the bow, bosses telegraph attacks pretty well and have a good length to the fight. Well done! The spin theme feels a little light but I had so much fun playing that didnt bother me too much ;P
So much done right (Art is wondrous, music is well composed and applied very well during gameplay), but the experience really is soiled by how often it bugs when transferring to ritual, the ritual movement being awkward, the dash not working, your sword only swinging one direction, arrow not shooting (if out of range exists, I'd like thered to be a sign showing theres no target), id argue you shouldnt need to hold down X during the ritual, the cutscene that always plays on a game thats designed to kill you so much, the bosses' damage output...
Though miraculously, the boss doesn't feel spongy for once in this jam, sometimes I was surprised by how damaged they were when I didn't feel I had done much yet. There's a lot left to polish, but the essence of a great game, who I'd want to see more of, doing other pantheons too, is certainly here.
Just one last question, Dr. Tucker: What happened to Susanoo?
The game is really pretty and I love the art style, everything felt really cohesive!
I think the controls could use some work, I felt very limited with what I could do with my slash since it only aimed upwards and i ended up not using it at the end because of that. But I do like the bullet hell it became at the end of the game, the bosses were really cool!
Other than that I like how the spin theme was implemented with the petals! Though the tutorial was kinda bugged and I wasn't able to play through it. Because of that, it took me awhile to figure out I was supposed to do something during the spin state. It was also jarring to get used to going back to normal movement mechanics, maybe give a bit of time for the player to move after the spin state before throwing another attack..? And there were a couple of times I was holding down the arrow and it caused the spin state to get delayed. Its just a minor thing didn't affect the game too bad.
Overall its a really neat game and I kinda want to see more like this now!
hi Kwabs, Sayachi (@sayaebithsxione), Decadencia, ITDeveloper, kozarras, DamianGG
i like the game idea and arts there is some controls bug but sitll good best luck for you i will rate you now and try my game and rate it
link = https://itch.io/jam/boss-rush-jam-2025/rate/3292181
yours mystery killer
I think there's a lot of bugs, as far as I could tell I got softlocked a few times and had to reset to get passed those chunks of the game. aside for that its very cool, the art is great, though there are some weird scaling issues.
Nice! (f5 got it goin')
I think that I found a bug. When I hit the dummy with the sword then appears a lot of text on the screen and can't perform any action. For the rest, the art is very beautiful and I like the UI and how interact with the player.
Colorful game! I like the concept of going around the boss to burn the boss! Well done!
Thank you!
That was a good game, but some controls are not convenient to use. And Boss is too easy, I liked the art style, it's very cute, and the music
dang, pro gamer here, I struggled xD