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Game's Take on the Theme
attack and cast spells through the ever spinning, upgradable action wheel.
Did your team make the majority of the art and music during the jam?
Music was made beforehand. All the art and most of the sound effects were recorded during.
If not, please link to any asset packs or resources used here.
https://alkakrab.itch.io/270bundle
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Comments
Hey what a neat game you got there with unique mechanics! I couldn't get far while with the ability wheel timing and trying to dodge, multitasking. Congrats on submission, and good luck!
I rated and submitted to return the favor of your rate submission of my game below!
- If others read this, RATE/REVIEW my game to get me to try yours as well! Thanks!
The game is very responsive and visually well put. A couple things I found out to be frustrating for me like waiting for the right skill on the wheel or not seeing the boss life bar.
Cool idea and its well implemented!
I really like the visualization and feel of the roll—it's very well executed. Overall, it's a cool concept with solid implementation! The wheel mechanic is well done, but it feels like it's missing an additional mechanic for full control. Even so, what you've accomplished within the given time is impressive! Great job!
Cool game, I really like the pixel art. The spin approach is good, I just had a little trouble sometimes cause I was focusing the wheel too hard, loosing track of the boss. But maybe that's a me issue :D I think the game has a lot of potential with a little bit of extra love.
Really cool game, it have a really good aproach of the theme. I like it
There's not much missing from this game to make it really great! First of all, the pixel art is top-notch! The idea of the wheel spinning on its side works really well, forcing us to concentrate on all sides. You have to pay attention to your movements, boss attacks, the spinning wheel and the opportunities it offers. All in all, very good stuff. But I found it too difficult. Even in easy mode! I gave up on the second boss, because I couldn't anticipate his dash and ended up dying over and over again. If the bosses were a little less frantic, gave us more warning of their attacks, and gave us more time to act, then the game could really be addictive.
In short, crazy potential!
The combo wheel concept was a little bit hard while also trying to dodge the guy, but it as a new concept for sure.
Very smooth controls and fun game! Though, it is really hard to focus on the boss fight and the wheel simultaneously, could barely beat easy mode like that. But, if I completely focus on the wheel and just spam dodge, could beat master almost first try. The bosses are nicely designed but unfortunately can't look at them if I want to beat the game.
This game is really cool. The visuals are incredible, and the use of the spinning wheel determining your attack is really creative and unique. Good work!
Such a fun take on the theme! Also, the art is beautiful, I especially love the parallax effects.
My strategy that got me through every boss with no issue was to focus on the wheel and keeping up the combo. I basically only looked at the wheel, used every action and dodged the attacks that I saw with the corner of my eye. So, I think that an option to have the wheel in the middle of the screen could be useful, to make the player actually look at the boss, not just the wheel :P
Controls are responsive and snappy, however I think the game is a tad too difficult where its frustrating.
Really nice game. Great mechanics, that take some time to get used to. Beautiful aesthetics
That was really good. It would be better if you could buff your enemy if you pressed the grey parts of the wheel, it would make it more risky. I liked the art style and boss designs.
tbh for me it wasnt very satisfying switching from lookin at the boss to the wheel constantly. im quite impressed by the art. it deserves more "eyetime" xD. impressive in 1 month to make all the art and polish the game like this, wow! thanx for sharing <3
Good implementation of spinning theme. Maybe need a cooldown for attacks or you would just spam clicks. Smooth play with all required things, dash jump, etc.
What I liked the most was the attack/combo roulette system—very well done! The audio and music need a lot of improvement. I need something that makes me want to fight with all my strength! ;) FUN!
Hell yeah! Incredibly polished! Very well done!
Took me a while to get used to looking at both the wheel and the boss attacks but eventually I got the timing down, it was hard to get my eyes out of the corner and on to all the pretty pixel art. Mechanically satisfying and has a very nice escalation.
Hat a lot of fun playing, congratulations!
Awesome art! I loved the style and the atmosphere! Congrats!
Awesome visuals, music and overall atmosphere !
I had a lot of trouble keeping track of the boss and the wheel at the same time, makes for an interesting challenge in my opinion.
Congratulations on the game !