Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ast*risk

49
Posts
11
Followers
11
Following
A member registered Aug 23, 2022 · View creator page →

Creator of

Recent community posts

once i have the art for the player done, ill make a knockback/flinch system that will include wheel speed debuffs, also the wheel has been rebalanced in version 0.2, so maybe give it another try. or wait for the full release in February i suppose.

(2 edits)

game is in its VERY early stages, my todo is still three pages long, thank you very much for the feedback still

this will be fixed in later patches, initially I had a full stop on a missclick, but it was wayyy to hard for more casual players, its a balancing kink to iron out. thanks for the feedback

FIRE GAME!!!!!!!!!

i think i win. only lost when turn one got dealth 99 damage and juuuust didnt have enough sheild to live long enough to get the daggers out.

conjure is OP as fuck. game is really fun, love it

fair enough

could you make it purchasable with credit card as well as paypal? its an account setting i believe, though it may be tied to the project.

holy moly

damn this is cool

if the movement speed was a littel higher the game would feel a lot better, but man this is a great idea very well executed. congratulations.

game is a bit slow for my taste but very fun and runs great.

Thanks for the feedback, its very clear to me now that the game is too difficult, and the controls are clunky. I've received a lot of feedback on the down attack especially. to be honest I don't even like the spring part at the end of the level you're talking about it frustrated me while playing i have no idea why i left it in, sleep deprivation probably. 

thank you so much for the feedback, the biggest problem with the game is definitely needless difficulty, and that's made so much worse since it's for a game jam and nobody is going to spend enough time to get better at the game because there are so many other amazing games to try, I do plan on fixing it when the jam ends, and will certainly be addressing the difficulty and more specifically adventure mode.

I'll be honest, the game after day 3 was wayyyy too hard so i nerfed the bosses and made expert mode for boss rush if you're like me and like difficult boss fights, but for a game jam the game is still too hard, enemy groups are often way too strong especially with the archer. Thank you so much for the feedback

Thank you so much! I find it very tricky to balance smooth movement with precise movement for combat. Thanks for the feedback I always appreciate it. 

yea hi straight up forgot about a pause/close game menu, thee only other way to exit is by beating the final boss and being returned to the main menu but ill fix it when the jamis done. Thank you for the feedback i always appreciate it

pretty fun, very charming and cute adn charming, the hit boxes were a little unforgiving/misleading but it works great. good game.

a very fun game, ver y aestheticist great background music, pretty challenging and tbh sometimes it felt unfair when the groth thing spawned on the falling block but it is what it is. my high score was only 2700ish

A pretty solid game, simple but good puzzles. i softlocked and had to refresh and restart once when a crate god deleted but still fun.

quite a large pigeon, very scale-themed, the art is 10/10

game overing seems to be a sofltlocke, but the falling animation is pretty funny if your high enough.

game overing seems to be a sofltlocke, but the falling animation is pretty funny if your high enough.

graphics ar esick, game is hard but pretty cool, its a  very nice attmosphere

I am wayyyyy to dumb for this, made it to round 8 though, showdown + double down is pretty broken. good game, wish i had the time to get better at it, but there's so many to play

This is a beautiful game, I love the art style, the sound effects the background music, the chatter, its so easy to lose track of time. customer line is so long too lol. Took me so long to get one five star because as soon as i got the hang of it you threw more ratios and floating numbers at me, but that's not a complaint, it felt so rewarding when i finally did.

anyways, my most beautiful customer is the one I'm hovering over in the top left. 


honestly an amazing game, easily going to be top 100, solid team effort too i love it.

a very fun little game, not the most balanced but very charming, Kong JR took me way to long but i might just  be bad idk. the cover image is really cool and the 321 fight is perfectly retro and dramatic. love it

This might be just me but I found Unity very daunting to learn, I started out with Scratch when i was a kid and then when I got older I couldn't teach myself unity so I tried Gamemakerstudio2 and would definitely recommend looking into it. just a suggestion, best of luck.  

(1 edit)

i could only survive like 2 minutes still fun tho :)

im rich

WOW, this was phenomenal, much harder than i thought but very very fun, i really like the display as well is looks very clean. 

This was super fun i got a high score of 45, the increasing amounts of saws was great

great game i loved the music and the player sprite is adorable, i could make it to the timer running out my high score was 58

thanks for the feedback I've gotten a lot of similar responses and have fixed the controls to make them more lenient and I'm just waiting till the jam ends to release the patch :)

super, I'd thought so but just wanted to be sure, love your work .

can I use your work in commercial products? I couldn't find a license anywhere.

a nice change of pace from most of the games I've played

There's four orbs, if you all of them the final boss has different dialogue when it dies, I'm very happy you were able to finish the game though!

its unplayable, you uploaded the .exe instead of the zip file and other files in said zip are required to run it.