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Lucid's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #169 | 3.500 | 3.500 |
Graphics | #341 | 3.579 | 3.579 |
Innovation | #400 | 3.105 | 3.105 |
Overall | #403 | 3.224 | 3.224 |
Theme | #486 | 3.105 | 3.105 |
Fun | #525 | 3.026 | 3.026 |
Game Design | #564 | 3.026 | 3.026 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Strange occurrences happening around you make you question your reality. As the days go on, you begin to lose your grip faster on reality faster and questionable events stack up.
Did you write all the code and made all the assets from scratch?
Code was all done by the team. Some visual assets are custom by others were paid for or royalty free.
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Comments
Great atmosphere, with a good sounds design quality.
First of all, some message to tell people to use headphone or at least have increase the volume would be great, has all is based on sounds (I had to read makra comment to realize it).
Camera mechanic could be cool, but seems to be rarely used or hard to used at the right time (I don't know).
The camera movement often 'reset' (is it done on purpose ?)
This could be greatly improve by helping user a bit more, increase hint sounds volume over time, even some subtle lightning hint..
Overall the was a great experience, just need to be a little tutorialized.
All great points. Definitely will consider what the player does and does not know going into the next project.
For the camera movement resetting - are you referring to the player camera/view? Sometimes, when playtesting the game, my camera would snap around making it a little difficult to look around. But I was the only one to experience this issue on our team so I figured it might be something to do with my input rather than the game itself. If you experienced this as well though, it may be more of a bug than originally thought.
Also a great idea on increasing volume over time - didn't think of this but it would have helped a lot.
Thanks for the great feedback and for trying out the game!
Sucker for PS1 styled horror/mystery game here.. immediately fell in love with the game. Few points for other players:
- Use headphones (immediately draws your attention to a task, as they are associated with an audio that's 3D)
- With an impending task you'd lose your brain quickly.. so finish them quickly
- For the unusual things -- I was just able to find the sofa sticking to wall to be unusal.. not sure if I missed some as I remember my health ticking down quickly some times and I wasn't able to find why before losing all my brain.
Overall very immersive & cool!
Appreciate you taking the time to spell those out for others. Helps us see the game from a different perspective and learn what may not be so clear.
Thanks for playing!
i really liked the vibe and atmosphere set by the game!
Thank you!
Graphics and sound design are excellent! Much higher quality than what I'm used to seeing in a game jam.
Yours was high quality as well! Thanks so much for playing!
Great atmosphere and I love the lighthouse setting. The sound effects gave me a bit of a PT vibe. I couldn't quite get the hang of the camera mechanics (died a few times), but it definitely was the creepiest game I've played in the jam yet.
One of the things we thought about a little too late was communicating exactly what players needed to do. We could have done a little better with providing direction and making things a little more clear. But glad you tried it out and thanks for playing!
fun game! I like the idea and the atmosphere too!
Thanks for trying it out!
while its a little unclear what to take pictures of I definitely like the concept, the idea of living in a lighthouse is one of my bigger fears so this did tap into that isolation kind of thing.
The audio and visuals are also top notch with just the camera sound creeping me out as well!
Agreed on the pictures. We thought about coming up with some way of making a clear distinction between taking pictures and interacting with some things, but ran out of time and had to just focus on getting stuff cleaned up. Thanks for playing!
Wow, what an incredible experience! You've clearly put a lot of heart and creativity into this game, and it really shows. The attention to detail and the way everything comes together is truly impressive. I had such a great time playing, and I can tell this is something special. Keep up the amazing work!
Thank you very much! We are already looking forward to the next game jam haha
Very nice concept, good job!
Thank you!
Really liked the game, there are really few 3D games in this jam, congrats.
Thanks for trying it out!
Liked the game! As others have mentioned, you implemented the atmosphere very well, and I jumped a bit with some of the sounds.
Yeah, when playtesting our game and hearing the sounds for the first time, I was surprised with how well they fit too! Thanks for playing!
the game was fun! :) and i love the graphics
Thanks for playing!
The game's graphics and the feeling it gives are really great. Well done, congratulations, and good luck
Much appreciated! Thanks for playing!
Very fun, loved the atmosphere and sound work. Good choice of the paintings, Saturn Devouring his Son really creeped me out when I saw it! :D
Great to have someone notice that in particular! I personally think that painting is also the most unsettling haha
Thanks for trying it out!
Your game definitely has the atmosphere and the vibes in it! Loved the low poly art style, and the unsettling discomfort caused by the environment and paranoia. I wasn't expecting the couch to be on the ceiling! Very unique game, great work!
Thanks for playing!
Cool atmosphere, good vibes!
I just have a few tips for you: If you use real-time lighting in indoor environments, you need to increase the number of extra lights per pixel to get them all rendered correctly. Also, you might want to try clarifying the "brains" mechanic.
Overall, good work!
I was hoping someone would have some tips on the lighting haha thank you!! 🙏 definitely an area I’ll be focusing on in prep for the next project.
Also agreed on clarifying some mechanics.
Thanks for playing!! Excited to play and rate yours!
Hee-ho. Cool vide and style. Like it. Thank you
Thank you!
That was pretty eerie, I wasn’t able to get very far though, although that might just be because I don’t play many horror games.
Thank you! I think some adjustments to balancing and pacing could be partially the case as well but thanks for trying it out!
The funny thing is the cat on the bed look's Exactly like mine in the game. I like the atmosphere in this game.
haha crazy coincidence! Thanks for playing!
This was pretty cool!
Could use some faster pacing on the earlier nights
Still really enjoyed it
Keep making games!
Agreed on the pacing - thanks for the feedback and trying out the game!