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LightTrail's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #175 | 3.667 | 3.667 |
Graphics | #279 | 3.758 | 3.758 |
Overall | #297 | 3.500 | 3.500 |
Theme | #308 | 3.727 | 3.727 |
Innovation | #311 | 3.455 | 3.455 |
Game Design | #324 | 3.515 | 3.515 |
Audio | #697 | 2.879 | 2.879 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The core of the game is eating more circles so they can fight at your side.
Did you write all the code yourself and made all the assets from scratch?
I wrote all the codes by myself but I bought sound effects from asset store.
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Comments
Really nice game with well designed levels, thankyou for sharing it with us!
If you're into visuals, check out and rate my game as well. Feedback and critiques are appreciated. :)
Levels ? :) Thanks for the comment.
Your game is really pretty looking. I think you didn't set the system the game works on so it can only be downloaded and opened manually.
Good concept and good execution. Played some more rounds to get a better score. The balancing of the player getting stronger and the game getting harder is pretty well done.
Great!
Thanks,glad you like it.
I used a very strange curve to calculate the spawn time. 1/((1+exp(x/10)/100)^0.5), I think it may also be a reason causing lag...
A simple concept that is beautifully executed. I love it!
Thanks a lot. :)
The visuals are simple but fits really well, the concept is good and original. Good job!
Thanks a lot, glad you like it.
I really dig the visuals (especially the trails) and the core gameplay is quite fun, though for some reason it seems to start lagging sometimes (nothing too bad). The sound effects are quite fitting, you maybe could have added a simple start menu, but that's not too important either. Overall amazing game!
Thanks, glad you like it.
The game was not very well written I have to say. It would be much smoother if I change the particle effects into animations and change the collision system. I was too lazy when making this....
Thanks for the advice, very appreciate.
At least it is intuitive and easy to understand, unlike mine ;)
But your game have much more potential then this one. It is not easy to understand at start because it is unique which is a good thing. :)
Never lose faith in yourself, you also have great potential here. Have a great day!
Thanks. You too, have a nice day/night. :)
The game is exciting and simple to play! idk why it lags on my gtx970 but i can literally play this on my free time! 10/10 scored 400+
400+ is a pretty high score :), glad you like it.
It lags on my Gtx970 sli also :( , I added too many physical objects and particle effects I think.
I love the visuals, movement is also really good, overall great job!
Thanks, glad you like it. Your game is a much better work in my opinion. :)
really cool game great job
Thanks a lot. :)
I scored 114! Great concept, and very very beautiful graphics. Original too! Good job :D
Glad you like it, thanks for playing :).
The graphics are nice and the gameplay too. Really good for a game made so fast.
Glad you like it.
Unity is a great engine for fast developing. The particle effects and trail render can make great graph improvement with almostly no effort.
I really liked the graphics in this game as well as the movement. However, on my second playthrough, after getting to three people, it started to lag badly and on four, I had to close it. I don't think it happens every time just something that sometimes happens. It's crazy how you did this in one day!
Thanks for playing.
I also noticed the lag and I know exactly how it happens..... Too many physical object and too many particles, the trail actually contains dots with collision, which is stupid...
I was too lazy to polish the game so I finished it with this rough system... Maybe I will write a new one with some other logic later...
This is definitely an interesting concept. I definitely love the vibe. It's like snake meets geometry wars.
Thanks, the system I used in this game is definitely not a good choice, too many physical objects and too many particles.
Maybe I will make something based on this one day, I actually think this could be a fun mobile game.
I've seen a lot of army builder games, but I haven't seen one yet where you grow your army by killing enemies. Also the electric style graphics are really nice.
Reversi is one I guess XD ?
Thanks so much for playing the game.
Nice game, it is fun to play it, but its a little hard to manage all of them eventually, but it isnt a bad thing. GJ :3
Glad you like it.
I think not able to focus is a reason why we don't see any main stream game let player play more then one player at same time XD.
Thats may be the case XD
I actually don't know if it happens in space or not :). To be honest it is just a black skybox at the moment.
Glad you like it, thanks.
Best fitted to the theme!
Simplistic and fun! Casual so i can play ay any time!
And no it didn't lag as u said so no need to be modest! A brilliant game!
Oh and i hope u rate my game too ;)
Really enjoyed it! quiet fun, im pretty sure im gonna launch this game at least one more time after game jam! good job)
oh, i forgot to say about music, add some fast music and its gonna be 50% more fun!)
Thanks, glad you like it.
I don't know if I should add music during the jam but I will add it after it. :)
Very cool casual game, really had a fun time playing it
Thanks. Glad you had fun playing it.
Pretty good game, really fits the theme!
Thanks a lot.
Comparing your game it is just a mini project, glad you like it.
Really interesting game, gets a little bit laggy at times, it could use some background music like maybe some techno or dubstep to really fit the art style in this game, other then that it's a really cool interesting take on the theme
Thanks for playing. :)
Yea the game is too laggy at the moment. Maybe I would use another triggering system next time.
I agree, there should be some music.
I decided not to add one because I don't have credit page in game and I don't want to risk any copy right issue.