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Sticky Box's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #126 | 3.816 | 3.816 |
Fun | #170 | 3.694 | 3.694 |
Audio | #475 | 3.143 | 3.143 |
Overall | #523 | 3.259 | 3.259 |
Innovation | #626 | 3.082 | 3.082 |
Graphics | #747 | 3.102 | 3.102 |
Theme | #1048 | 2.714 | 2.714 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Boxes are stronger together as they connect and can go over gaps and not break bridges. Also, in some levels, you need a group of boxes that are together to activate the buttons because they are stronger when together.
Did you write all the code yourself and made all the assets from scratch?
Yes
Comments
The puzzles were great on this. I did get stumped for a bit but came back and beat it. The puzzles definitely made me think. The visuals were decent but nothing to fantastic. The star of the show was just how well designed the puzzles were. The audio also needed some additional polish. I think maybe you could have benefitted from having an artist for the team along with a musician.
I streamed it here:
I am a big big fan of Sokoban and boxman.. i love the twist in your game Blackshadow. Very interesting and enjoyable playing. Well played man :)
Really had to rack my brain to solve these puzzles, super addicting! I am always surprised how many different ways there are to do block pushing puzzles and I thought this added unique spin on the genre.
Really had to rack my brain to solve these puzzles, super addicting! I am always surprised how many different ways there are to do block pushing puzzles and I thought this added unique spin on the genre.
The mechanics in this game are really unique! At first I was a little confused, but I eventually got it. A tutorial might be nice, but it's also fun figuring it out as part of the puzzle.
Yeah, a tutorial was something I was in between about. Because part of it is about having those "Ah Ha" moments. But then you also want to make sure they know how to do it. So I tried to use the markings on the ground to try to guide the player which I don't know how well it went. I played your game and really liked the slime art and the movement!
Pretty tricky puzzle game, but at first i didn't get the main mechanic because of the main character and the description of the game. Clearing data made me think you can save the puzze levels and load again. Maybe I'm a bit dumb. :D Anyways good game like the squishyness of the character
Awesome graphics! The sound and movements were really satisfying.
Love the art style! But I found some of the levels really difficult to work out what to do 😅
I love the art and the grid movement of the game, really enjoyable! Great work!
Nice art, smooth movement, and clever puzzles. Everything you want for a puzzle game!
My only feedback is the music. It kinda gets repetitive after a while. Other than that, great game!
Really fun puzzle game. The mechanic of pushing the boxes through walls is really clever. There is a very big difficulty spike tho, which makes those levels really confusing.
Thanks! The walls are really meant to be like a void or hole but it makes sense why you and others think it's a wall because of the brick flooring. I will admit that the difficulty spike is one of the issues with the game as it goes from tutorial to very hard pretty fast! I played and rated your game and had a blast jumping and running around, trying to dodge the lasers!
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