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Lori's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #19 | 4.097 | 4.097 |
Audio | #31 | 3.952 | 3.952 |
Overall | #37 | 3.860 | 3.860 |
Fun | #46 | 3.871 | 3.871 |
Innovation | #104 | 3.694 | 3.694 |
Graphics | #132 | 4.065 | 4.065 |
Theme | #303 | 3.484 | 3.484 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Lori, the main character, is on a journey to become real, but in order to achieve her goal she has to get metaphysical and phase through walls!
Did you write all the code and made all the assets from scratch?
Yes! Except the free-to-use font.
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Comments
Really nice. it took me many tries but it's cool!
Fun game! Very Celeste-esque. Cute graphics, well designed levels and smooth movement made this a pretty good short game.
Two pointers I had is: The leniency on going out of ghost form. I've had quite a few times where I died and I felt like I was within bounds. Movement is fast, so it's fairly hard to do it accurately, for me it was mostly continuing to try to succeed.
And second is gravity. Please put a max on downwards velocity. This made the final level extremely difficult.
The game looks great. The sound is specially charming and the controls are natural... but! I there is something I'm missing because I cannot finish level 1 after reaching the platform to the right. Help?! :`)
hint: you can use shift to phase through the wall
Thanks for replying! I didn't realise I could go in all directions with shift! Now it could play a few more levels. Nice game, really polished!
Great game! Levels are great, challenging but not tiring, or too hard to beat.
Very well made game. Right amount of challenging to make a fruitful experience. An Amazing Game!
What a gem! Clean and concise, the levels were incredibly well made and the music was very chill (which came in handy when I was ready to flip my desk over the last level). The only suggestion I could make is to give just a couple more frames of the metaphysical ability or reduce the collider size. Awesome entry!
The music is really great. But the levels are really well planned. But the character is kinda difficult to control. What I would suggest is you to make the movement snappier, and move the metaphysical button to the mouse, as shift is a good choice when is comes to precise and timed controls. Also implementing coyote time and making the ghost not die when it's just at the edge of the wall would make it feel even better.
This was a lot of fun. Shoutout to the composer. Not an easy style to do, I can tell you're fun at jam sessions haha. If the composer is reading this, I think you'd love Lyle May's "It's For You".
I couldn't beat this game but I found it fun!!
Really difficult platformer, I would have tuned down the difficulty of the levels a bit. I didnt like toomuch that the "metaphysical" button is shift key, it tired my fingers and made the movement very annoying soemtimes, specially at some points where you need to be fast.
Loved the artstyle and music!
Very good and challenging platformer, nice style and atmosphere. Controls takes some getting use to, especially the wall jump. Maybe I'm just too inept with a keyboard :)
You guys created a great game! It was confusing at first to know when I could shift but figured it out a few levels in and enjoyed the experience :)
Only complaints would be that the controls tired out my fingers and that I wish there was more leeway when returning to normal from shifting. Died too many times with just a pixel or two clipped in the wall.
Overall felt very polished! Great music, art, animations and level design.
This is a well-polished game, the visual style is good-looking and consistent. At fist I was not sure what to do, why I can't shift and what shifting means, but after I got the hold of the gameplay, it really sucked me in. The audiovisal effects of shifting and the fact that I can just go through anything (except black holes of course) felt amazing.
The only issue I had was that using space and shift at the same time (or at least on quick succession) was a bit finger-twisting for me. Also it takes a lot of practice to switch from the jumpy kind of control to the shifty, arrow-like control.
Overall, a great and fun experience, will come back for more.
Wow ! The level design on this game is definetly top tier ! Very engaging & intuitive.
You guys did a great job on it !
Very well put together, maybe a bit more of an explanation at the start would be good but other than that I thought it was awesome. Big fan of the main mechanic of phasing.
Wow! For me this is definitely the best puzzle platformer of this jam. Very impressive you managed to get this working in the time allocated! From the art to the music to the gameplay it's all great
This is a pretty fun game, it's like not overly difficult but is still actually pretty difficult (to not die). Definitely worth playing through to the end! Nice work!
The art and the game and the mechanics were Amazing, overall I enjoyed a lot :D
Wow, the art and music is awesome here! Great theme idea too!
This was surprisingly good! Some levels are too hard for my taste tho, but i can totally imagine this being a good start for a great steam release :)
Cool platformer ! I like the art and really good atmosphere !