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Testament Heroes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #167 | 3.273 | 3.273 |
Graphics | #226 | 3.318 | 3.318 |
Game Design | #280 | 3.000 | 3.000 |
Audio | #337 | 2.682 | 2.682 |
Overall | #356 | 2.735 | 2.735 |
Innovation | #477 | 2.227 | 2.227 |
Theme | #582 | 1.909 | 1.909 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The heroes need to relive their predecessors fight and defeat an undying boss that gets damaged every iteration of the battle
Did you write all the code and made all the assets from scratch?
Yes except the Royalty-free music properly credited on the game page
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Comments
The combat movement was snappy - I really liked that. Was pretty refreshing. Good job!
I am very bad at Titan Souls and I am also very bad (possibly worse) at this game! haha
Amazing amount of work for just one jam. Really impressive mechanics and boss design!! I had a lot of fun playing (and dying) :)
Very nice, bit short, but I see you polished one boss instead of making ton unpolished. That's good. The bow mechanic was soo good. I was easy to use the bow, but to master it... not so much. Great game!
Nice combat, could become areally cool Boss Fighting game, loved the animations and designssssssssssss
nice combat
Lovely graphics - character is well done. Was difficult for me, going straight into a boss fight, but was fun!
Came for the Tanya the Evil avatar one of the devs had, stayed for the fun combat, great pixel art, and satisfying roll mechanic (nice roll animation too!). Feed back on hit desperately needed, but everything felt good in terms of controls. I think the camera could be zoomed out just a tad bit more so it's easier to see everything.
Very short, but that just means I liked what I played and wanted more!. Reminded me of Titan Souls.
Awesome work!
Loved the timed arrows! I wished there were some damage visuals. Very fun game!
Nice job!
Nice, that was an awesome boss fight!
Realy cool game, if it only had more bosses. i see great potential in this game. I think the fundamental basics are already pretty good. I would have killed some more bossess if it had more, keep it up!
BOSS FIGHT!! Great job designing a moveset for the boss, I didn't win on the first go and had to learn its movesets which I think is a win for y'all. Cool art too!
Neat idea. The boss stone boss seemed to have a little bit too much health and it was hard to tell at first how to hit him as some of my shots looked like they weren't doing damage, but great job!
I really like the different mechanics here, especially the dodge, it makes movement and fighting really interesting, and it feels really good! The graphics and sound are fitting, even if the "boss hit" sound could be a little bit louder, it was a bit hard so hear ^^.
However... I don't really see how does the theme fits. I died once and the game just resetted (the golem had all its HP, despite what I thought by reading the desription), and then I won, bu the game... Just resetted ^^'. Am I missing something?
Good game, I really liked the mechanic of releasing the arrow at the right time for an extra arrow.
To be honest, I didn't like so much, as I didn't manage to understand the purpose of the game and how to beat the boss made of stone.
In the other hand, the graphics and game play is quite well done and nice, and the sound also fits quite well.
I suggest you give more transparency on how to win the game, and make it not so difficult at the beginning, so players have time to understand it :)
good game. its amazing that you made this in just a week. check out my entry if you want
Good game :). I like the animations and the concept where if you relese the arrow at the right time, you deal more damadge, but i would make it, so the crit bar is placed randomly. Check out my game too!
Nice game! I really liked the movement mechanics, although it was really short. The boss attacks were really well made, and I loved it! I would love to see more updates on this game! :D