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CLOCKING OUT's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2 | 4.359 | 4.359 |
Overall | #6 | 4.231 | 4.231 |
Approachability | #13 | 4.128 | 4.128 |
Audio | #18 | 3.897 | 3.897 |
Visuals | #68 | 3.744 | 3.744 |
Creativity | #81 | 3.487 | 3.487 |
Theme | #85 | 3.385 | 3.385 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Absolutely awesome game! Well done. My nitpick of the day is that I wish that while against a wall your bullets wouldn't collide with the wall. But that's really all I can point out since everything else is stellar.
This was a really, really fun game - Nuclear Throne and Gungame are a really neat combination!
The scoring is really interesting and hard to optimize, although I did find an exploit - when the coins are getting attracted to you just as the countdown is about to reach 0, they will not disappear and will increase your multiplier. It's not an easy exploit to pull off and despite it probably being an oversight, it turned out to make the game even more interesting for me.
The sounds and visuals were really satisfying, the only minor complaint I have is that it's a little difficult to control the character due to her speed. Also, in my opinion, it would have been nice if the character had a (very small) collection radius so you could raise the multiplier at least a little while shooting. The gameplay loop so far seems to involve you shooting enemies, stopping to attract all coins, and repeat, so it would be nice if the player had some other scoring options and strategies available!
In other words - Great game!
Thanks for playing and the analysis!
On the bit about coins not disappearing, this one’s intentional because the alternative was to just make every coin disappear, including the ones mid-flight, which I wasn’t a fan of. The added depth you described was unintentional, but cool nonetheless.
Forgot to mention ingame (but added it to the game’s actual page at some point), but the player can be focused by holding shift.
Agreed on how small the player’s item collect radius is, it should’ve been bigger.
I was planning on making the coins fuel a bomb and/or autoshield for the player, but that never made it in.
Most fun game overall in the jam to me. Perhaps could make the ennemies more threatening and improve a little bit on visual clarity. But congratulation fantastic work!
Perfect for playing in Univ. class
Wow, amazing game. Had so much fun playing it. So much chaos. hell yeah
5 across the board easily. Everything about this game was a charm, it was really really fun, it had great visuals, it fit the theme amazingly, the audio and music was well made, it was really creative in weapon choice, and it was easy to pick up. Honestly, if theres ever some kind of video essay about making you feel powerful in games, they need to mention this game. Every weapon in this game feels immensely powerful, and lm pretty sure this is the only game which will ever make a shovel feel like the strongest weapon ever. Amazing submission, i hope you expand it!
Fast paced, brain to the walls action, I had a lot of fun! Liked the weapon variety and the pace of weapon change kept it fresh. Good job!
By far my favorite submission
Was pretty fun, love how the game looks. Wish the player area was a bit bigger though, other than that, it's great.
This is amazingly fun and addicting. Great game feel and responsiveness. Plays better than any I have played so far.
Loved the player's game feel and feedback. Enjoyed the variety in weapon types too.
Super fun, love that your bullets kill enemy bullets. Like with most games, the shotgun is the best weapon in the game; can't beat the ricochet. I wished the player area was a bit bigger, felt super easy to never get hit. Ran great though.
Insanity. I love it.
I love this game! My favorite that I have played so far!
thought this was a funny little game, once I starting getting the different guns and started blowing enemies up I was like... LEESSS GOOOO
5/5
Lots of fun :). Great playability. Fun different weapons, each one bringing something different.
Art and Music came together nicely.
Controls were great, quick to pick up.
All the classic bullet hell stuff in there to :).
really great job, well done!
Super fun. All the weapons feel BEEFY and SATISFYING. Love the style and design! Perfect score.
Very fun. Congratulations.
One of the most fun games I have played! The feedback is so satisfying and I love it! Gonna download it so I can play it when im feeling bored.