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A jam submission

Back 2 HellView game page

Only a rain of bullets will wash away the sins of hell.
Submitted by WIP, UrbiEtUrbi, CrashTheComet, Denos, TheOddMimic, the.media, CafeEnlatado — 3 hours, 41 minutes before the deadline
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Back 2 Hell's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#64.0504.050
Fun#203.8333.833
Overall#303.7503.750
Audio#483.4173.417
Visual#643.6333.633

Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use any third-party assets or skeleton code?
We made everything during the jam, except the one font

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Comments

Viewing comments 20 to 1 of 41 · Previous page · First page
Submitted

You know what? This is awesome!

The way you move the player is real smart. The drones are so cool. And when i thought of limited movement, well, this is the coolest implematation i've ever seen. A fun silly game i'm sure ill come back to play later

Developer(+1)

Thanks! All of us had a lot of fun making it.

Submitted

Pretty silly and fun. The going backwards mechanic is really creative, but I wish it was a bit easier to be sure if it happens or not.

Developer

the arrow colour changes depending of the direction you're going.

Submitted

Yes! Though when going fast it's easy to miss, and sudden pre-release mouse movements may cause the arrow color to change before you can react. At least that's my experience with it.

Submitted

Wow. Just wow. When the game started and in my first few rounds, I didn't like the game a lot. Then... I just did. It reminded me a lot of Vampire Survivors and although the movement was hard, I found it fun. Loved using the shotgun. I spent a lot of time playing this game than I meant to. I have a question, is there a way to revive. If so, my bad skills will find a way of playing longer. By reviving, I meant healing. Like a way to regain a lost heart? I found the point at which I got more shotgun drones to be the greatest part. Sadly, due to me being real bad at the game, I couldn't proceed for long. I would love it if I missed a way to regain hearts! Thanks! Also, the little effects look really cool!

Developer(+1)

Hey, I am glad you like it 😄. You can indeed heal, all enemies have a chance to drop hearts .

Submitted

Oh damn thanks. I might delve a few hours into this game someday lol!

Submitted(+1)

A really unique interpretation of the idea of limited movement. Definitely felt janky at times sand some feedback on how you were advancing through the game would've been nice, but overall a reasonable experience.

Submitted(+1)

Cool game. The mechanic fits the theme very well and creates a unique, compelling experience.

I felt like the gameplay became repetitive after a while, with no clear feedback that I was advancing in the game. It would be nice to have a timer or some other clear objective to work toward--the only change I noticed over time was that different enemies started spawning.

Shotguns ftw

Submitted(+1)

REALLY FUN!!! I WOULD LOVE TO SEE A FULL VERSION OF THIS, the mechanic is really really fun and I like the multiple weapons and power ups, really creative

Submitted(+1)

I super enjoyed this! I like the upgrade system. Reminded me of Vampire Survivors, which is an amazing game, so good job! 

Submitted(+1)

the controls are really weird to get used to at first, but after you do it's a load of fun

Submitted(+1)

Pretty genius use of theme, with a lot of fun to be had in how you move the wheelchair, especially the fact that whether you roll backwards or make U-turn affects drone positioning.

Submitted(+1)

This is a tight concept and a neat little game! It was fun figuring out the limitations of the movement. My fav weapon was the flanking shotguns :))

Submitted(+1)

This is really fun. The art is awesome, and theres plenty of juice. I think the movement felt a bit uncontrollable, if you were able to control where the player is looking that would be nice.

Submitted(+1)

Good use of theme in the movement mechanic, the graphics and music are pretty cool.

Submitted(+1)

First off, it was unclear to me that the giant text on the ground was instructions. Maybe if it was a little smaller or something. It took me two (fairly quick) attempts at a run before I realized they were there.

I don't know how much content was in this game as I kept dying not to far into each run, so I'm not sure if there were more bullet hell like enemies that came later, but the basic zombies weren't very bullet hellish.

My frames dipped whenever the upgrade UI showed up. Like as it faded in the framerate was low but after that it was fine.

The different weapons were neat too but switching between them all was a bit weird feeling; I wasn't sure if I really needed to as the guns felt equally powerful and the saws felt much better than either guns. Maybe it would have been good if each weapon went on a cooldown when you use it too much. That way you'd be forced to switch weapons.

The graphics are good looking. Aside from the lack of a clear attack from the enemies, everything looked and felt nice. The movement was the right amount of awkward and responsive. I think it fit the optional theme nicely. It was just fun to slingshot the guy; especially with the saws equipped.

Overall a pretty polished game. Again, the movement was a fun mechanic.

Submitted(+2)

The movement mechanic in this is super cool! Nice work!

Submitted(+1)

cool game, i liked the movement and upgrades were fun :) 

Submitted

I found the movement mechanics to be a great twist on the survivor genre, which in itself was an excellent choice of genre for the theme of this jam. the audio, and visuals are well done, and the variety of guns offered created opportunities to come up with different tactics. Nice Job!

Submitted

It’s a very nice touch that the arrow changes colors based on whether you’ll roll forwards or backwards! 🧑‍🦽 I found myself using the side-pointing guns more than the forward one. The graphics were very nice. 💙 Thank you for sharing this with us!

Submitted

Very fun game! I thought the theme was incorporated in such a creative way.

Submitted(+1)

This was awesome! Really interesting implementation of the theme, fun way to limit movement and not in a way I’ve seen done before. Good variety of enemies and weapons, all with an upgrade system to top it off. Nice work!

Viewing comments 20 to 1 of 41 · Previous page · First page