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A jam submission

Bubble Baby: Boss Rush!View game page

Arcade Bullet Heck!
Submitted by picnic.tm (@picnic_tm) — 19 hours, 7 minutes before the deadline
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Bubble Baby: Boss Rush!'s itch.io page

Results

CriteriaRankScore*Raw Score
Visual#134.1794.179
Audio#213.7143.714
Theme#253.7863.786
Fun#373.6433.643
Overall#453.6433.643

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use any third-party assets or skeleton code?
I made everything during the jam

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Comments

Submitted(+1)

Delightful aesthetic and really unique boss fights! The art and animation is very vibrant and expressive! I feel like I would prefer the player movement to be a tad faster, and the room size slightly bigger, as it felt a little too cramped to dodge some of the attacks. But overall, great work!

Submitted

It's a really cute game with nice visuals and great sound! The gameplay is simple but relaxing. I like the idea of limited respiration, but I wish there were more bubble spawns as it made the game difficult not because of the gameplay, but because of the lack of bubbles. Overall, the game is really cool and I enjoyed playing it.

Submitted

I like it! In my opinion second boss is easier than first one. Good job!

Submitted

Nice minimalist art style, and great design overall. If I want to nitpick, I would say the hitbox are a little big, and the fact the character is attracted by the gravity makes it a little more difficult to be precise with the movement, but else it was good to play

Submitted (3 edits)

I like this game, really good idea to add a timer, it ignited my competitive spirit buried deep within me. I think I could get a better time but I gotta check the other game. Nice work though. Really cute and simple but not  in a bad way! Really fitting for a jam game! Again good work on that.

Developer(+1)

Better time than me!

Submitted

Hehe

Submitted

One of the best I've played so far, I love this game! The art of the all the bosses and the charatcer itself is so good and cute. And I love the reward of endless bubbles at the end haha! The limitation theme of needed air bubbles is really clever, good job! ;)

My only gripe is that maybe it'd be better if you could have more than one bullet on screen at a given time. I realised after a while that new ones only spawn once your bullet is gone, so staying as close to the boss as possible and spamming shoot makes the game really easy lol still gave it 5 stars across the board though, that's just my suggestion :)

Developer

Thanks so much for the feedback! Glad you like it

Submitted

Sweet short little game, I like it! For some reason the trout king is the hardest boss for me and the prince is actually the easiest lol (well mostly due to the prince standing still most of the time). I also notice that there can only be one bullet at a time.  My guess would be to made player get closer to the boss so they can fire more bubble? Overall good game!

Submitted

Genuinely amazing game, great unique use of the theme, difficult but not unfair, well balanced, well paced, overall just an amazing time!

Submitted(+1)

Oh! I remember seeing this game in the discord and thinking 'Ooooo this one looks cool' and it looks like you didn't disappoint! The art looks really nice and the music is clean. I really like the mechanic of needing to collect bubbles too!

Developer

Thank you!

Submitted(+1)

very adorable. I liked everything, although I found it a little difficult, congratulations.

(+1)

Nice game, reminds me of the undertale bosses

Submitted(+1)

I don't know if it's intentional but I absolutely love that there can only be one bullet! It forces you to be aggressive in a game where the normal thing would be to hug a wall and stay as far away from the boss as possible.

Developer

Hi thanks! this was intentional but I wasn't sure if it was the right choice or not

Submitted(+1)

Pretty solid, but it is a little bit hard playing this on keyboard. Music and visuals also fit pretty well :)

Developer

Thanks for the feedback :)

Submitted

Really like the mechanic of refilling oxygen and the game is really nice looking. Playing with a keyboard was a bit frustrating because of the gravity constantly pulling down. Felt a lot better with a gamepad but couldn’t figure out how to shoot so ended up playing with analog stick and spacebar heh.

Developer

Thank you! I did not get to set up game pad support unfortunately

Submitted(+1)

I feel the second boss was way easier than the first and that the third boss was a big jump in difficulty. I think lowering the difficulty in some indirect way would have been good, especially for a game jam game. Maybe slightly increasing the player's fire rate or decreasing the boss's health, that way its still fast paced but doesn't take as many attempts to win. Or maybe just making the first boss easier, that way most players will complete the first two boss's and get to at least see the third before probably giving up.

I did eventually kill the skull boss with a time of 498s. The SFX for getting hurt weren't obvious enough I feel and I would die thinking I had an extra heart when I didn't.

The artwork is cute and each boss felt unique enough from each other. The game was fun enough for me to struggle through the final boss but I'm not sure everyone will. The SFX fit the aestheticsnicely. The music was good too; on the first boss though, the track sounded like it went off-beat at one point.

Overall a really cool entry. Fits the bullet hell theme very nicely and was genuinely fun to play.

Developer

Thanks for the detailed feedback! Sounds about right, balancing difficulty was the hardest part for sure, it's hard to know how others will experience it

Submitted(+1)

Fantastic! The idea is very original, and it's very funny! Great job!

Developer

Thanks!!

Deleted 114 days ago
Developer

Thanks for the feedback :)

Submitted(+1)

We need more boss-rush games like this one, love it

Developer

Thank you :)

Submitted(+1)

I did 358.2.

The game is fun, the presentation is coherent and the ending screen is super cool, everything's smooth, the enemies are different enough, I really like the physics involved in the bone especially and the difficulty is on point.

Thanks for sharing.

Developer

thank you!!