Simple but working well with theme. Well done!
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Tough Choice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #5 | 3.692 | 3.692 |
Innovation | #9 | 3.385 | 3.385 |
Gameplay | #13 | 3.000 | 3.000 |
Overall | #23 | 2.569 | 2.569 |
Visuals | #31 | 1.615 | 1.615 |
Audio | #32 | 1.154 | 1.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please share with us the connection your game has with the theme "Tough Choice"?
You can risk your winning to win the double or keep your winning
Comments
Amazing theme and innovation! Unfortunately lacking in audio visual department and also in gameplay, where platformer mechanics could be improved. Really, really loved the idea, would love to see more. Congrats on finishing the game!
Good use of the theme and good game idea with the shop. As usual, I am bad with platformers, so I couldn't progress more even playing safe and investing to have more jump and movements.
With audio and a bit of nice graphic you will have a nice game for platformers lovers :-)
I had a great time playing this game! The concept of managing limited moves, jumps, and lives adds a really fun strategic layer, making every decision feel important. It's clear a lot of thought went into balancing resources, and it keeps the game engaging. The visuals and mechanics are solid, and the challenge feels just right.
One area that could really elevate the experience is the addition of audio. Music and sound effects could add a lot of atmosphere, making the gameplay feel more immersive and exciting. Since you've done a great job with the mechanics, adding sound would take it to the next level.
Overall, fantastic work! The gameplay is compelling, and I can tell a lot of effort went into it. Keep up the amazing work, and consider experimenting with sound—I can help with that, it can make a huge difference!
Cute little game. I liked the implementation of the theme. Choosing how often you can jump or move. I liked it a lot.
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This is a really cool platformer, and I’ve gotta say, the controls feel super slick. My only criticism is that I wish there was a bit of “coyote time” on the jumps. The “double or risk it all” mechanic is also really neat.
Here’s a tip if you plan on doing more jam entries: consider a gentler learning curve. Make the first few levels a little easier—maybe add an extra step between levels one and two—so players can learn the game mechanics before hitting the harder challenges. That way, we can also earn resources to buy extra goodies in the shop. Since many of us in the jam are devs and artists, we don’t always have the time to practice and master every game. But overall, fantastic job!
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