Oh no, it’s as if Balatro and Inscryption had a baby game, how could I not love this? The aesthetics, the atmosphere and the gameplay are top notch for a jam game. If you’re looking for feedback for a post-jam version, having the rules more clear for people not familiar with Fool would be welcome. I also agree with what others said, that the UI should be clearer — highlighting playable cards could even be something the player can enable/disable for immersion’s sake. Super impressive entry, please keep working on it!
Play game
RULEPLAY's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #12 | 3.178 | 3.455 |
Theme | #14 | 3.094 | 3.364 |
Audio | #14 | 3.094 | 3.364 |
Overall | #15 | 3.094 | 3.364 |
Visuals | #16 | 3.429 | 3.727 |
Innovation | #22 | 2.676 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please share with us the connection your game has with the theme "Tough Choice"?
RULEPLAY has a very distinct system of altering rules throughout the course of the game. This is presented as a choice of two options, each having a positive and negative rule. Not only that, but players must be wise while playing this game in the factor of choosing which cards to play. And no, this isn't a gambling game. Hate to spoil it, but there's another VERY tough choice at the end of the game.
Did you use any third party assets like art or music? If so, which ones?
No, I made my own assets.
Leave a comment
Log in with itch.io to leave a comment.