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Flee your uncle's lab's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Humor | #16 | 2.944 | 2.944 |
Fun | #27 | 3.111 | 3.111 |
Graphics | #28 | 3.389 | 3.389 |
Innovation | #33 | 2.889 | 2.889 |
Overall | #34 | 3.111 | 3.111 |
Theme | #36 | 3.056 | 3.056 |
Mood | #39 | 2.778 | 2.778 |
Audio | #48 | 2.722 | 2.722 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cute little puzzle platformer, the visuals are great. I enjoyed the player character's matchstick legs far too much.
Some of the levels I beat mainly by wall-jumping or sliding along the rotating platforms and it felt like I was breaking the game rather than playing the intended design.
Games simple fun amazing!
Simple and smart concept ! Well done.
Cool game with nice art! I really liked the idea of mutating platforms (both the variety and that they in themselves change their properties).
There's a bit of glitching when it comes to running/jumping too close to the sides of the platforms, seen especially on the lower levels. Also, I fell from the platform on level 2 and didn't respawn.
But apart from these small bugs, a good game!
Cool idea to mutate the platforms! But I got blocked by the disappeared yellow platforms when I was bouncing on the green platforms :0
Yes, we are aware of the bug, unfortunately we didn't have time to fix it :/
There are tons of wins in this game, but I think the visuals of the main character are one of the things I liked the most. He is scared!! The main mech is also on point, I never seem something like this before.
Tanks! We really liked your game too. The visuals are amazing and, although it is short, there's really interesting mechanics.
I loved the gameplay, but I have to say the same as other comments, the glitch in the audio hurt my ears while was wearing my headset and had to stop playing due to it.
Same here. I really enjoyed it other than that sound effect.
good art, music has some problems, little weird physics
The art and idea are pretty good. But the physics is pretty aweful. Are you moving your player in the update() function?
We am aware of the physics quality. We had problems with the controller just a few hours before the deadline so we had to rush it. We move the character in the fixed update method.
Are you using the MovePosition() ? Maybe take a look at this video. If you're using transform.position to move, it causes jitter(vibration).
Oh thanks
I like the gameplay a lot! The many different types of platforms made for a lot of variety, and the faces on them were a great touch! Plus the story is fun, and the characters look like Marty and Doc from back to the future, which is fun too.
I had this problem where the main level music had this horrible spike in it.
I don't know what program you used to create the music, but man, I hope you can fix it.
We are aware of this glitch, though it didn't appear in the composition app but when we had already passed the music into Unity and we didn't detected it before having uploaded the game.
I love the name. Platforming is a little frustrating because I can't tell when/to what the platforms will transform. But... it's so funny!
Fun game with a nice twist on regular platforming. Collision boxes seemed a little big, though, resulting in me sometimes getting killed when I probably shouldn't have.
Graphics were cleanly done and enjoyable, as was the audio though the music volume was a bit all of the place. Overall, well done!