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Save the Sun's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #71 | 3.710 | 3.710 |
Gameplay | #80 | 3.290 | 3.290 |
Audio | #88 | 3.323 | 3.323 |
Overall | #88 | 3.387 | 3.387 |
Innovation | #88 | 3.226 | 3.226 |
Theme interpretation | #101 | 3.323 | 3.323 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Lymptx/Save-the-Sun
Theme interpretation
The technology achieved something that was believed to be impossible. - Change Gravity
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Comments
Nice puzzle/platformer game! :-)
The graphics, music and gameplay are all quite good
Solid game! fun platformer with very nice visuals.
I like very much the rocket which changed the controls opening new ways to proceed.
I think the very small platforms where not necessary since the increased the difficulty a little too much (trying several time to jump to a one tile width platform isn't very fun after6-7 times).
puzzle game arent really my thing i still enjoyed this one.
Very cool puzzle game! Even though I could not get past level 4! Please find my video review below:
36:00 Save the Sun
Nice use of mechanics such as reverse gravity and using laser-paired blocks to get to the end. I do wish that the music either changed for each level, giving me a sense of progression, or looped smoothly. The puzzles are a good headscratcher to figure out.
Interesting puzzle mechanic. Couldn't finish level 4, though.
Pushing blocks around is a bit hard. It'd be nice if one could grab them.
I didn't like the music, but maybe that's a personal preference. It felt too chaotic, haha.
What I did like was the background and the laser effects. Those look really cool.
I'm glad, you liked the game. I was thinking of implementing a box-pushing mechanic, but the time just wasn't enough. We rather focused on level design. I'm working on this feature, maby for the full release...
Really fun and polished puzzle game!
It would be good if there was a way to grab the blocks, often I would end up chasing the blocks across the level when I hit them wrong :D I also got stuck in some unwinnable states and had to restart, so maybe an undo or a way out of them would be useful.
It would be great, if you could send us a screenshot of (or just tell us) where you got stuck, so we can fix those issues. We really don't want any of those, but as the dev, if you know how to solve the puzzle, it is hard to find them. Thank you!
It's difficult to make such a good puzzle game in such a short amount of time, but you did it! The puzzle mechanics were fun and easy to understand, and the audio fit perfectly with the game. Fantastic job!
Really cool mix of puzzle and platform game! quite challenging and very enjoyable. I love the art, the blocky color transitions between screen, it reminds me to classic Spectrum games. Also very smooth movement of the block while zero gravity active.
Well done!
Very cool level design, nice graphics, I liked it!
level 2 was some big brain stuff that was a nice game
Amazing level design. Graphically, I wonder if it would be better to stick to either a cold or a warm palette? Maybe just use space gray for the platforms, and red for the movable objects. Otherwise a great platformer with fun puzzles. The music is somewhat repetitive but suits the game well.
The level design definitively was the longest part of the creating process. Which was your favourite level?
Cute BGM. Very challenging puzzle game. I enjoy it.
I'm not normally a fan of platformers, but I enjoyed this one. You can tell a lot of thought went into the details and pacing. I will echo that the level selection is not intuitive. Had I not read the comments on here I would have assumed it was a glitch and given up. My main critique is that I immediately turned the sound effects off because the sounds were very harsh compared to the calm and well-chosen music.
Ok, thanks for the feedback. SFX are going to get quieter, but for now you did the right thing and did them quieter yourself in the pause menu. I am happy, you enjoyed it, although you're not into platmformers.
Pretty fun! Some of the puzzles were very clever, although there were a few times when a box wouldn't trigger the button that it was on. The level select level is a cool concept, but it took me a minute to understand what was going on.
I am planning to fix your box issue in the final version, but thanks for the feedback
Nice game. Graphics and music are really good.
This is sweet! The colored block connection mechanic is genius and made for some really cool puzzles. The sprite art reminds me of Duck Game, awesome retro vibe.
Thanks! I've made all the art and assets myself. It wasn't intended, but glad you liked the style.
The background parallax is the best!!
Good game, liked the graphics with the red foreground on the blue background, and the gameplay was fun. I was also a little confused in the level selection room, you could potentially use your interactive switches to choose the level.
Nice job. I was a little confused by level selection room until I realized the numbers were clickable buttons, but then I got to level 4 and enjoyed playing this puzzle platformer. If you like platformers, you might want to try my game (Lumi and the Dark Night).