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A jam submission

MEMES DIE TOOView game page

Post memes on social networks until you get reknown enough to join the infamous Memelords and Memeladies Society.
Submitted by Théophile Dreux — 3 hours, 45 minutes before the deadline
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MEMES DIE TOO's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#153.9713.971
Theme interpretation#284.0004.000
Overall#643.6863.686
Gameplay#723.5143.514
Audio#2242.8002.800
Graphics#2502.8862.886

Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://github.com/Week-3nd/MemesEventuallyDie

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Comments

Viewing comments 35 to 16 of 55 · Next page · Previous page · First page · Last page
Submitted

Didn't work for me but looks good, intresting concept but horrible graphcis, see my game for that.

Submitted(+1)

I love winning. 

Love all the hand drawn portraits. This was fun!

Developer

thanks a lot! Yeah I am very happy to have put the time in building these :D

Submitted(+1)

Done it. Very satisfying game, I liked it a lot. I got victory in 10 days

Developer

thanks a lot! and ggs, you winned the fastest any player won!! I know only one other person who winned in 10 days :D

Submitted(+1)

Neat idea. It would be cool to see datapoints get mapped out over real life social networks like this, although there would be some connotations with data privacy that of course make it impossible. I sort of liked how the audio and framerate eventually bugged out, as though the simulation couldn't handle the sheer viral power of my memetitude. I'm pretty sure that last post swayed an election.

Nice entry!

Developer

thanks a lot!!!

Yeah, adding some ARG (alternate reality game) elements would be a 100% fit, this is actually one of my longings for this game. Though it requires a lot of craft and skills I don't have xD Anyway thanks for the feedback and glad you liked it :)

Submitted(+2)

This is a fun game! Stats about the audience might be helpful. I didn't understand what was helpful or hurtful with the statistics. Especially since I thought "cliche" was going to end my game. Love the voice a the start. Love - loved the voice to announce a cliche. Like everyone else pointed out - a lot of lagging at for the very last super viral day. My discord invite expired to join The Society. Good work overall!


Developer

thanks a lot! Yes statistics impact and feedbacks are a topic I will be looking into in the future :) Thanks for pointing it out, it shows it's a common feeling ^^'

About the discord link, I am really sorry for this... i thought i made it permanent but apparently no.. and i can't update the game now so it's screwed x) here's a new link if you want : https://discord.gg/t6VTusWMfV

Submitted(+1)

Honestly an amazing game that I genuinely enjoyed playing. Best I've seen this gamejam.

Developer

thanks a lot!

Submitted(+2)

Not a bad game) It would be nice if you added some statistics on subscribers so that their distribution among the general statistics would affect the game more. Unfortunately, there is a small glitch when too many people share memes, it starts to lag, when I got more than 2500 shares, the game replies every few seconds (

Developer

hey! yeah some more personnality for the fans, both gameplay and gamefeel wise, is something i want to look into

Submitted(+1)

This was very fun to play! although a bit easy still good fun!

Developer(+1)

thanks!! thanks for your feedback as well, the strategy is something i am looking into modifying, so it'll be of good use! :)

Submitted

Intresting mechanics but the game need to be polish. When you are reaching more than 200 shares the counter is working badly experiencing some lag.

Developer(+1)

The bug is known, but jam rules forbid me to make a patch.

Submitted(+1)

Very funny game! True, my browser almost crashed at the end, hah

Developer

Thanks!!

Submitted(+1)

Cool idea, it was satisfying to see the share-tree, very cool mechanic! It was really nice! To bad the browser behaved like I was trying to summon a demon from a dark place when reaching around 600-700 shares. Haha! 😂 Still, I won the game at 20 days, and continued from then on until I had maxed out my stats. It was around day 25 perhaps. :)

It took me some time to understand the mechanics and colors in the share-tree, but I think I got it! I didn't quite understand the effect of all the stats on the memes though, and always picked the one with high virality... :o Since you didn't lose anything and gained fans to level up with, there was no risk, I believe.

The leveling system was also very intuitive! And the use of the theme was very well fitted. 👌🏻

Developer

Thanks a lot for your feedback! I am writing down all these ideas, thanks :)

Submitted

Really funny game!! Hehe

Submitted(+1)

Really funny game!! Hehe

Developer

thank you!!

Submitted(+1)

Very attractive game! I want to post memes again and again and again!

Developer

thank you! I didn't expect to create such a calling hahaha

Submitted(+1)

I haven't seen a take like this on the theme yet. This was a really enjoyable experience. It was a smart idea, with a lot of humor. Great work! :D 

Developer

thanks a lot!

Submitted

I like this interpretation of the theme! The animation showing connections between users is well done, although does have some graphical/sound issues scaling up. My only real complaint is not having context for how the meme stats affect how it is shared between users. A small tutorial screen would be a good fix. Very creative ending as well :) nice stuff!

Submitted(+1)

Loved the concept and the audio.

Never quite got the hang of the strategy. Didn't know what I was doing, so it felt a bit like making random choices.

Maybe make the buttons look more like buttons? The word "nice" isn't obviously interactive at first.

Developer

thanks !! :D

thanks for your feedback on the strategy :) i heard different things on it and it gives me more insights on what works and what doesn't, now it looks like i need to give more feedback on why the strategic choices led to a specific result (+ make the whole system more reliable)

yeah "nice" isn't always obvious, i'll think about it, thanks for the feedback :)

Submitted(+1)

18 days! thanks, that was super fun

Developer

thank you ! :D

Submitted(+1)

That was fun!  Score was 20 days

Developer

thanks and ggs  ! :D

Submitted(+1)

NICE

I enjoyed that, I'd recommend getting rid of the glitchy white noise while you generate meme shares, I had to turn my volume down because it was irritating.

Developer

thanks !

yeah i have now understood the glitch origin but i can't fix it due to jam rules

Viewing comments 35 to 16 of 55 · Next page · Previous page · First page · Last page