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PokeMadams's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #83 | 2.943 | 2.943 |
Theme | #162 | 2.371 | 2.371 |
Overall | #173 | 2.400 | 2.400 |
Gameplay | #186 | 2.314 | 2.314 |
Innovation | #188 | 2.171 | 2.171 |
Graphics | #203 | 2.200 | 2.200 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
NPC
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Comments
Cool game! Surprised you were able to do this much in such a short amount of time, great job!
It seems like a simple game, there’s a little green man walking around, what’s wrong with that. But I see under the hood, a lot of work has been done: loading maps, animation, transitions between locations through doors, mini-game battle, quest system, many UI windows (settings, inventory, etc.)... Good job. I liked the solution to transitions between scenes - animation of black circles
GREAT GAME!!
Good attempt at a pokemon-like. Good work!
Very Pokemon like, It was really cool. I enjoyed it!
Ambitious project! You really captured the Pokemon aesthetic with arrangement and choice of assets.
Hi!
I would like more explanations of what is going on, all I managed to do was win twice, and then I just ran away from the match, because I was rank C :). Hit-areas also amused :D. Congratulations!
This game is cool but really you can make some tutorial or guide especially on levelling up your pokemon
making a pokemon game is a tall order for 2 weeks, the art may be a bit blurry and i dont like the ai generated pokemon but otherwise, enjoyable ig!
I did get the blur fixed in the future update. Turns out Gdevelop turns on texture smoothing by default and I did not catch it until after the jam. Sorry to hear you did not like the AI generated stuff. I've been having a lot of creative freedom and fun developing with AI art lately, but I know it is a real turn off for some people.
I really enjoyed playing this game, I didnt realize the art was Ai. great job. Im a big pokemon fan so this was cool to see someone do.
Cool RPG. I think overscoping is the perfect way to test an idea and see if has potential beyond the jam. I love the scale (being guilty myself). The music and graphic style is coherrent.Everything works well together. Will defintely check this out in the future to see where it goes.
uh, a pokemon-like. nice game! And a huge project for such a short jam.
Good music/sfx, the graphics could use some work (there are some thin lines flashing here and there)
I'm impressed with how much you did in the short amount of time. I can tell with this that you've tinkered with Gdevelop a lot already. Looks like you've tinkered with tools like Twine that even I haven't messed with yet
looking forward to play 0.2
looking forward to play 0.2
Make a "pokéclone" in two weeks it's a challenge itself in my opinion. You need a medal. The game need to be polished after the jam beacause has potential. Nice creature design tho!
I really wanted to challenge myself with this one. I asked myself, "Did I overscope?" like a dozen times this jam. Stay tune for version 0.2 after the jam voting time is over.
Nice pokemonish game, needs a lot of tweaking to clean up the graphics glitches and possibly more interaction results of skills etc, now it feels just like beat the lower levels a bunch of times to get a bit stronger one point at a time without seeming results.
But the story is nice and idea solid. Just needs more polish <3
Cool Pokémon-style rpg! Looks like it must have taken a lot of work! I enjoyed the gameplay and the music. Nice work!
cool idea
I love pokemon
Me too! I have so much more respect for the gods devs that created Pokemon RPGS after this jam.
Cute!