Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

The Revenge of the GodsView game page

Help the Greek Gods destroy humanity and manage warriors soul's
Submitted by PatrickZochAlves — 5 hours, 52 minutes before the deadline
Add to collection

Play game

The Revenge of the Gods's itch.io page

Results

CriteriaRankScore*Raw Score
Mechanics#763.7833.783
Theme#793.9333.933
Fun#1273.7003.700
Story#1623.0173.017
Sound#1953.1673.167
Aesthetics#2433.5833.583
Music#2973.1173.117

Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
Yes, listed in the game credits

Link to your source?
File in the game page

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 34 to 15 of 54 · Next page · Previous page · First page · Last page
Submitted(+1)

I like the idea of the game. I think it ramps up in difficulty really REALLY fast and overwhelms you. Maybe slow down the timer some for the underworld dead bodies a bit. Even an extra 50% of time will make it more forgiving but still challenging when you get to higher numbers.

The overall concept is awesome though. Good job!

Developer(+1)

Thank you very much for playing and for the comment! I should have playtest it more too implement a better difficulty curve... But now that you are all testing, I'm sure the next version will be more balanced. And I also wanted to add different powers (from the Gods temples) and other kinds of difficulty (souls wandering ofr example).

Submitted(+1)

Oh yeah, and this is a Jam, these games are going to have broken elements or need work. We ALL are in that space. Great job with getting the core game in there though. Be happy and proud!

Submitted(+1)

Fun game. Short and sweet. Great job adding the leaderboards feature.

Developer(+1)

Thanks, the leaderboard is quite easy to implement with the Godot Engine. There's an free addon from SilentWolf that does almost everything!

Submitted(+1)

Nice game! Fun, and good challenge! Loved the idea of switching the world to gain more points.


Nice done!

Developer(+1)

Thank you! Having to manage 2 games at once is stressfull, but I'm happy you found it interesting!

Submitted(+1)

Really fun and challenging! Cool detail to include a leaderboard, I liked it. Good work!

Submitted

By the way the first 2 times I played I could not hear anything, neither music nor sound effects (I think it was not my computer). Only after reloading the browser and entering again it worked fine.  I hope it helps you.

Developer

Thanks for playing and commenting! The leaderboard is a free addon from SilentWolf really easy to implement, all my score games have it now :-) And I'll look into the sound problem, but I don't really know where to start... Anyway, I'm glad you had some fun!

Submitted(+1)

Wow, so intense!  I appreciated the difficulty tuning, it was very engaging.  Overall just a really good, cohesive game.  Leaderboard was cool, got second place.  :-)

A couple very minor critiques.  The next wave doesn't start even if the current wave is already completed, so maybe some people would like a button to skip the timer.  And sometimes I would try to go back to the real world from the underworld because the temples were under attack, but clicking the real world button wouldn't work so I would have to keep trying to click it.  Not sure if that was caused by some spirits being too close to the button or what.

Developer(+1)

Thanks for playing and enjoying it! Many people thought it was too hard, so I don't know if can make it faster or harder, I'll have to put a lot of play testing in it... And you're right about the button, it doesn't work if there are souls in it (it was that or not getting the souls...). Your critiques are very constructive, I'll try my best to make a better version next time!

Submitted(+1)

Great use of the theme and a great idea. I think it gets a bit to fast paced. Whether it be increasing the amount of time before resurrection, slowing pausing resurrection timers when in the overworld, or something else, I think it needed to slow down a bit. By the end, I had enemies reviving while I was still trying to kill of the enemies coming in. The symbols on the spirits get a bit cluttered as well when there are a lot in later levels. The idea is so cool and clever though! I think iterating and polishing on ideas here would make for a super cool game. Great work!

Developer(+1)

Thanks for the constructive criticism. I needed a lot of play testing for a better balance and I'm getting from you guys! I'm sure version 2.0 will be more interesting in termes of difficulty curve! I'm glad you liked it!

Submitted(+1)

Me: "This is really fun and kind of eas-OH MY GOD". kudos to you, this was really great, love the concept and the chaotic feeling!

Developer

Maybe a little too chaotic? There's only 6min of gameplay, so it gets intense really quickly... I'm glad you liked it, thanks for playing!

Submitted(+1)

That got hectic really quick. haha Good game! :D

Developer

Thanks, it's true that I made an exponential difficulty curve ;-) Glad you liked it!

Submitted(+1)

Great submission. Great use of assets and everything fits in nice. The high score was very nice touch. Inspired me play even more and try get into the top 10 which  I did. Well done. 

Developer(+1)

Thanks for playing and the comment! And great job entering the top 10, more people play harder it gets ;-)

Submitted(+1)

I'm a fan and I've added it to my collection so I can get on that highscore table.

The first game I've wanted to look at the source for: 

1. For that fullscreen button and 

2. For that highscore table

I like how you have to decide whether to stay up or down, and I like how progression is based on remembering what religion is where.

Great game.

Developer(+1)

I'm glad you liked! For your source questions, this a Godot Engine game, so things are a little different:

1 - Is just a button with a simple command OS.window_fullscreen = true in GDscript

2 - The leaderboard is a free addon from SilentWolf that's pretty easy to implement

And thanks for the design comments, remebering the position of the religions was a "hidden" mechanic and I appreciate that you notice it!

Submitted(+1)

Really nicely polished game! The leaderboard and tutorial dialogs were a nice touch. Great job!

Developer

Thank you so much! The tutorial took a lot of time and I know a lot of people don't read it, so is nice to have your feedback. There's not a lot of mechanics, but I tried to polish them all, so its great you appreciated!

Submitted(+1)

Very cool game, love the leaderboard.

Developer(+1)

Thank you! And the leaderboard is quite easy to integrate if you use the Godot Engine. It's an free addon from SilentWolf, you should check it out :-)

Submitted(+1)

That was a frantic game. The theme shows through on this game very well. The mechanic of switching between screens is nice. It is hard to differentiate the symbols on the souls sometimes however when they all pile up in the same area.  It was easy to play and figure out, but difficult to succeed. Nice Idea and Game entry. 

Developer

Thank you very much, I really tried to make a mechanic from the theme, so its nice you noticed :-) It's sure that in higher waves souls are in top of one another, so I'll make a system to avoid that in the future.

(+1)

Wow really cool game. I really liked the second layer of having to manage the real world and underworld at the same time. Audio and camera effects make for great cues on what's going on.


really good job!

Developer

Thank you very much! I've being working on improving the feedback on my games, so your comment is much appreciated! I'm glad you enjoyed!

Submitted(+1)

I like the game mechanics, it got panicky real quick.

Developer

Chaos start pretty quickly and the goal was to make players stressed for a bit, so congrats! And thanks for playing!

Submitted(+1)

It's pretty hard... just got to wave 8... :( But had a lot of fun :D

Developer(+1)

Wave 8 is almost the last one, you did very well! Thanks for playing!

Submitted(+1)

Nice game, really interesting idea. Well done!

Developer

Thanks, I'm glad you enjoyed! Do you have any suggestions to improve it?

Submitted(+1)

The idea of switching worlds is great. It's a fun game but a little too hard for me. Or maybe I just have to practice more! hahaha.   

Submitted(+1)

Translation to Greek means this Greek(me) will give all 7 rates 5 stars! I do like the transition between the 2 worlds nice idea!

Developer(+1)

Thank you very much! I'm brazilian, but I love Greece and the  Greeks! I'm very happy to have a Greek approval of the "Art Direction" ;-)

Submitted(+1)

Well the music is little off for ancient Greece they usually used harps, lyre and aulos but these details are for polished games!

Developer(+1)

Yeah, I didn't had the time to find an CC0 good music. But the drums at the beginning are Greek (it seems...)

Submitted(+1)

Drums are great but the violin after had me chuckle :)

Submitted(+1)

Nice game, it becomes impossible too quick though :). I'm missing that fire scythe to keep them undead - dead. :)

Developer(+1)

Thanks! I was planning to add new powers linked to each god temple, so the player abilities increase at the same pace as the difficulty, but couldn't do it in time. Will certainly implement it in a next version :-D

Submitted(+1)

maybe undead (zombies) become skeletons, then die. Or undead, split into angry ghosts and skeletons that both try to demolish the buildings. ;)

Developer

Nice idea, I wanted a excuse to make different enemies anyway :-)

Submitted(+2)

Played and rated. The concept is interesting and the game is well put together!

The gameplay feels nice and the feedback is nice. I really loved the how to play menu, very well explained visually.

What I found hard was how zombies timer start counting down before we go to the underworld. I think it would be more fun that  their timer starts when all enemies are dead, as it is only at that time we go down.

Overall really enjoyed the game and the concept, good work :)

Developer

Thanks for playing and rating it! And thanks for the feedback; someone else told me to give more time to the souls, so the player could better manage it. I'll certainly do a improved version with all your feedbacks :-)

Viewing comments 34 to 15 of 54 · Next page · Previous page · First page · Last page