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PANJ's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameboy Soul | #24 | 4.370 | 4.370 |
Gameplay | #37 | 3.978 | 3.978 |
Overall | #59 | 3.839 | 3.839 |
Soundtrack/SFX | #79 | 3.674 | 3.674 |
Graphics | #157 | 3.565 | 3.565 |
Interpretation of the Secondary Theme | #170 | 3.609 | 3.609 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
This is a puzzle game which tries to capture the theme of tetris, since both are based on managing space to fit tile based shapes on a grid.
You should manage the space to match pentominoes to form larger squares. With strategy you can make 5x5 squares to gain maximum score.
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Comments
Love puzzle games like this! The art is simple and effective and I enjoy the gameplay a lot.
I'm happy you liked it!
very polished entry and interesting concept! definitely seems like something you could release commercially without a lot of extra work. graphics are plain, but solid. soundtrack is minimal, but what i like most about it is the sound effects are in the same key as the soundtrack so if you time your movements to the beat it adds to the soundtrack. i honestly had more fun with that (and humming along my own additions) than clearing blocks lol. would be really neat if you added a mode that combined rhythm into the gameplay. otherwise, the sound effects got a little chaotic/discordant if i tried to play faster, so it was nice that you added the mute features.
Really glad that you liked it!
I'm actually trying to find a better play mode to incorporate the musical side of the game better, But for now this is the best that i can think of!
Also if you play fast you can't make large blocks and your score will be low! ;P
yeah, i’m not smart enough to get 5x5 blocks. i mostly got 3x3s. but there were a couple times i got 2 adjacent 3x3s at the same time. not sure if that gives any kind of combo score. i played a couple rounds and my best score was 465. :D
Making anything more than 3x3 (2 blocks at the same time included) gives bonus time.
Very balanced gameplay, simple but neat visuals. Definitely a game, which would appear next to tetris if was developed in 90's!
That's very flattering! Getting compared to Tetris! Happy you enjoyed it!
Very solid and well thought out. Good QOL features (the matching preview highlight is great). It took a bit to get comfortable with the control scheme, but really nice when I got used to it.
Good stuff!
I designed the game in 2 days and spent the remaining days polishing. I'm glad you enjoyed it!
Nice to see an appearance from the pimientos. Game play is great and a unique take on the clearing lines formula.
I'm not sure what you mean by pimientos! But i guess you liked the game and that makes me happy!
sorry "Pentominos"
Haha! pimientos are something like jalapinos! :))
oh
Just different enough from tetris to be a refreshing take. This one was pretty fun
I'm glad you liked it!
It's intense brain usage in this one, nice game.
Thank you for playing! I hope you liked it!
Would have liked another song, but the main mechanic is pretty fun. Great art and juice as well
Thanks for playing!
it was Perfect , PERFECT
Art , color palate , gameplay and best of all MUSIC & SOUND DESIGN
you really know what are you doing . Keep it Up ;D
(also plz check my game)
It always feels great to hear these kinds of feedback! Thank you!
Very minimal and meditative. I've thought of a concept similar to this before but wasn't sure if it would be fun. Well, its fun!! Good job, and nice level of polish for a jam
Thanks! I'm happy you had fun!
That's fun...and almost hypnotic! Some really nice polish here.
Thanks! I'm glad you liked it!
Very well done game! I could belive it really was on the system, it would look nice laying alongside tetris. It's polished to the maximum in its simplicity.
Thanks! I'm really flattered!
Very nice soundtrack/SFX, almost a walk on piano vibe.