Play game
[sleep debt]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
THEME | #11 | 3.806 | 3.806 |
JUICE | #21 | 3.806 | 3.806 |
OVERALL | #21 | 3.722 | 3.722 |
FUN | #28 | 3.444 | 3.444 |
PRESENTATION | #56 | 3.500 | 3.500 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any third-party assets or skeleton code?
Text Animator, All in 1 sprite shader, CC0 music. some generic sound effects (sonic bumper). Everything else was made in the jam. Songs not credited via the radio: "Spooky Dungeon" By You're Perfect Studio, "Mysterious Sewer" by Smark, and "The Days Roll On" by Chance de la Soul!
Leave a comment
Log in with itch.io to leave a comment.
Comments
The platforming was a bit meh, and the reverse steering was inverted.
This wasn't my worst dream or the most unrealistic. :D
Over all, the game felt quite all right. The mini games were cool too.
I love the chair riding! Else it's a really funny driving game. Good job!
I realy enjoyed drifting :D but i felt like the roads were not made for that, some tweaks in map and done.
Very good introduction in game
So much juice! Really cool game but the controls of the car are really cool but not good for precision so I ended up looking for the platforming levels.
Very good entry :)
The art and music are great. The movement felt a little floppy thuoug, but you can still enjoy the game!
That's my favourite so far *^*
Some crazy mix between Vangers, Omori, and EBF 5 - re-e-eally cool. Exploration is light and exciting, amount of juicy interactions and secrets is magnificent.
My only regret and the reason I didn't finished it yet is car. It's too uncontrollable for me T^T
It would be cool if you would add some options for that - someone would, of course, like such a drift and all, but not everyone... If something will be changed with this issue post-jam - I will be here, immediately)
Loved it already. Thank you so much for this submission!
Thank you! JDEV and I both admit the car controls are a bit too loose. Originally the driving was going to be a mini game about feeling out of control (since it's apparently a common dream type for people). The car was fun though, and making a transition between car and 2d platformer (the other mini game types were going to use 2d platforming controls) became the goal.
I'm really glad you enjoyed it overall, and JDEV has been talking a lot about tweaking the car controls after the voting period is over.
Paid off my debt in 21 minutes B)
This was so good, holy heck
The visuals were so fun, the character and world design are so weird and funky :3
The gameplay was really good too! The driving took some getting used to but it never felt bad or unpolished and the physicality of everything was so satisfying. Easily one of my fave games I've played so far in this jam!
Thank you so much! I'm glad you enjoyed it!
In case you are curious:
00: 04: 14. 73 is my best time for debt clearing.
The best collect all time I've seen is 00: 38: 11. 34 from a friend of mine who played it last night.
Nice game i really like however the driving part feel unpolished im not sure how to put in words but overall i really like it the art give me some yume nikki vibes love it!1!!
Thank you for playing! I was the one behind the driving so I apologize. Originally the driving was only meant to be 1 of a few mini games themed around common dream types. Out of control driving is a common dream I have so the idea was a level with loose controls and obstacles that inverted those controls. a few days in, we changed scope a bit and made it an overworld. I admit I should have polished it more but we were short on time. Also a yume nikki vibe was exactly what we were going for, so glad you noticed.
Cool, I've played this one the longest so far. I had to pay off the debt!!! Juicy!
I saw my X/Y ratings, but didn't see the time, and I closed it, already. :-(
Thank you for playing! The timer was implemented at the very end, so i kind of just placed it in the bedroom since that felt the most logical at the time. I kind of wanted it to be a surprise for first time players to discover and maybe pique their interest in speedrunning.