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A jam submission

Leap to the TopView game page

A Precision Platformer where you are a small frog is a big tower
Submitted by Evilous — 2 days, 3 hours before the deadline
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Leap to the Top's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#1052.6002.600
Fun & Game Design#1142.5332.533
Audio#1172.4002.400
Originality & Innovation#1292.6332.633
Overall#1372.3602.360
Theme#1881.6331.633

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 20 to 1 of 23 · Previous page · First page
Submitted(+1)

Solid timing based platformer you got there! It is hard, but it felt hard because it seemed designed to be and not because of lack of polish or frustrating mechanics. I think the game would benefit from tweening the camera upwards when the player gets higher instead of changing the camera position immediately, it wasn't always easy navigating on the transitions

Developer

Thanks for playing, glad you enjoyed it. After reading some other people have problems with the camera changes being instant, I'm thinking of changing it to where it shifts to new positions instead of being instant.

Submitted(+1)

interesting idea! I had a bit trouble at the first level though

Developer

Thanks for playing, glad you enjoyed it. I was trying to make it a rage like game, which is why I tried to make it take a bit to beat an area after learning it. Maybe I made the first area a bit too difficult when it acts like a tutorial.

Submitted(+1)

Having "S" as fast fall is excellent design.

Developer

Thanks for playing and I'm glad you enjoyed it, I wanted to give a way to have more control. I need to do more with it, but it was something needed.

Submitted

Simple yet a great game!

Submitted(+1)

Simple yet a great game!

Developer

Thank you for playing and I'm glad you enjoyed it. I didn't want to be too complex at the start of it.

Submitted(+1)

ahhggggg sooo hard but so good i can't get past level 2! https://itch.io/jam/gdevelop-game-jam-4/rate/2214540

Developer

Thanks for playing, glad you enjoyed it.

Submitted(+1)

simply, original, Great game!

Developer

Thank you for playing, glad you enjoyed it.

Submitted(+1)

I love it and love music 

I would appreciate to see your feedback on My Game.

Developer

Thank you for playing, glad you enjoyed it. I'll play your game in a second as it sounds fun.

Submitted(+1)

The choice of colors is effective.

Developer

I'm glad you enjoyed it, thanks for playing. I didn't want to get too complex with it since it would require more to get it to work well visually. Limited colors makes things more instant for understanding.

Submitted(+1)

i totally agree with you!

Submitted(+1)

Nice frog art! And Cool idea.

Developer

I'm glad you enjoyed it, thanks for playing.

Submitted(+1)

Fun parkour game where you are a frog ! :D

Enjoyed playing :3

a checkpoint for every level would be epic :3

overall, well made !

Developer(+1)

Glad you enjoyed it and thanks for playing. I didn't have checkpoints due to trying to be like games like Jump King and Getting Over It, but I know that a lot of people don't like those kinds of games due to the frustration involved due to how punishing mistakes are compared to most other games.

Submitted(+1)

Good idea and implementation. The black and white minimalist graphics fit well. It can be quite frustrating because the frog jumps automatically and you need precision, but that's the charm of the game.

Developer

Thank you for playing. Glad you could enjoy it. I wanted it to be sort of a rage game, which is why it requires from precision.

Submitted(+1)

loved the artstyle and the idea but it was too hard for me to finish

could you also check out my game and provide a rating if u want? https://itch.io/jam/gdevelop-game-jam-4/rate/2216257

Developer(+1)

Thank you for playing, glad you enjoyed it even if you didn't make it that far. I'll check out your game in a bit.

Submitted(+1)

thanks

Submitted(+1)

Fun game! It really reminded me of Jump King and all those other brutal rage games lol. I did get a bit dizzy on the transition from the second to the third screen. The frog jumping meant the entire screen flashed every second and I had a hard time seeing where I was supposed to land. Loved the thumbnail and the minimalistic art style the game has!

Developer

Thank you for playing. Glad you enjoyed it. The screen transition is something very simple, and it could have been done better to be smoother instead of instant, probably with an object that moves to a certain point with the camera connected to it. But I was trying to make the game like those kinds of games.

Submitted(+2)
  • Good game!Reminds me of "Getting Over It with Bennett Foddy".That there is a need to climb up that here.
Developer(+1)

Thanks for playing. Glad you enjoyed it and that was some of the inspiration. I originally planned to have more physics, but I decided against it to make it more simpler at the start.

Submitted(+1)

Bit frustrating control wise (I didn't even see those trampolines to start!). I wish the game wasn't so punitive when you mess up (i.e. going allll the way back felt like too harsh of a punishment). Still, nice clean graphics.

Developer

I'll make the trampolines bigger in the future. But I took inspiration from games like Jump King for the way areas are structured with each section of an area. Thank you for playing.

Submitted(+1)

I did not make it very far, but there is a calming effect to controlling the frog. It was enjoyable. The audio and music is also quite pleasant; it really adds to the downbeat atmosphere. Good work!

Developer

Thank you for playing, glad you enjoyed it.

Submitted(+1)

Nice game! I couldn't much higher than the second or third screen, but what you've got works really well for a rage game or a speedrun game. I love the simplicity of graphics, too. Great work!

Developer

Thank you! Glad you enjoyed it.

Submitted(+1)

The frog feels like a frog when jumping around, you have absolutely nailed that feel!

Only thing I did find was I could kind of cheese the 'always jumping' by holding down 's', but it didn't make the levels too much easier so!

Developer(+1)

Thank you for playing. I wanted the "holding down S" to give more control, but I tried to make the areas where it's mostly used to delay a jump or to better fix a jump if jumping too far.

Submitted(+1)

Good try, well done :)

Would you mind taking a moment to check out my game as well and provide a rating? Your feedback would be greatly appreciated. Game Link

Developer(+1)

Thank you for playing, glad you enjoyed it. I'll play your game in a second.

Viewing comments 20 to 1 of 23 · Previous page · First page