I really like this approach to a point and click. It gives a nice "documentary" feeling to it, and lets us wonder about who took these pictures. Nice work!
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Frame by Frame's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 4.181 | 4.338 |
Is the narrative clear? | #3 | 4.299 | 4.462 |
Is the storytelling well integrated into the game? | #4 | 4.225 | 4.385 |
Was the game fun? | #4 | 3.929 | 4.077 |
Does the environment contribute to the Story? | #4 | 4.447 | 4.615 |
Is the story enjoyable? | #6 | 4.003 | 4.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What are you pronouns so I know how to refer to you in the video?
He/They
Comments
Very clever take on a horror film! And paired with good, intuitive controls, I was able to get make my way to the monster and subsequently die. No nits from me!
Such a good game, using polaroids to tell the story is a great idea and on top its a horror theme! I was expecting every time something was going to reach out and grab me lol.
the only comfort I had while being torn to pieces in the basement was that my expensive polaroid pictures were being recycled once I reached a cap.
Great work with this, nice idea saying the story. Hate to admit, but turned my brightness all the way up for this so I could piss myself eyes wide open.
Just a tip IRL, it helps to take off the hood when trying to drive, you have a better view of what is going on outside hehe
simple and to the point :) I love the atmosphere you've created!
very creative and enjoyable :)
With the horror vibe and polaroid mechanics I was wondering how would you manage to make a jump scare, but you did it very well when a player looses the control and has to watch the creature approaching :)
You always take such a simple idea and make it fun from stick figures to photos. Kind of a different take on found footage film. I really enjoyed playing and wish there was more. Nice creepy atmosphere, forced my wife to shut the door because she could not stand the audio.
A little bit confusing with what to actually do, sometimes I didn't realize I could go in a certain direction or had access to something. However, I love the framing with the photos. The sound design was really good and the game overall is very polished. Great job!
The polaroid photo style is absolute genius. I'd for sure play a longer game in this style! My only feedback is that a little instruction at the beginning to know to check the edges for being able to turn in a room would help, and maybe some different types of keys? Nothing was to a point that I didn't figure it out pretty quick, though, and this was a five stars across the board entry for me.
the framing for the game is amazing! love how the polaroids limit your movement and vision which makes things more tense, this could definitely be turned into a full game :D
Using photos to tell the story and navigate the house is a great idea. Finding the key to open the door felt like a classic and satisfying click-adventure game and it’s presented really well throughout. However, after reaching the car, I felt a bit lost so I’ll have to play again another day to see if I missed something
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