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FireWiz v1's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did the secondary mechanic complement the core mechanic well? | #99 | 2.943 | 3.133 |
Was there a sense of progression? | #105 | 2.693 | 2.867 |
Did the game align well with the task? | #109 | 3.256 | 3.467 |
Overall | #115 | 2.943 | 3.133 |
Would you like to see this game idea developed further? | #122 | 2.881 | 3.067 |
How well implemented was the core mechanic? | #124 | 2.943 | 3.133 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
AIM
Which game engine did you use?
GDevelop 5
What are your pronouns so I know how to refer to you in the videos?
He/Him
Will you continue in GDKO if you were selected as a Wildcard?
Yes!
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Comments
Hey! Really nice cartoonish, sketch vibe to your art! I think it's cute! The music choice was fitting. One bit of feedback I have is since the mouse pointer is part of the controls, maybe look into how to replace the mouse cursor with a sprite (like the wizard's hand, or a hand made of magic, etc.) to 1. make it more visible, and 2. make it feel more like you're pushing the enemies away. Good job!
Thank you for the feedback and glad you enjoyed it!
Neat.
I had fun with this. Well done!
Thanks!
The game is cute, I would say that it has a defined vibe to it (it looks and sound all quirky and mysterious)!
I enjoyed how enemies use some sort of physics, so that faster ones are harder to repel, and so does the main "attack": driving them away reduces their velocity, so that you first have to slow them down, and then repel them. Well done!
If I may give one piece of advice, I would balance the "fire stone" power up: since I placed it at the far right of the screen, I had an easy time repelling incoming monsters, which got me to level 4 pretty fast!
Nice job making that the shield also destroys gems, as it offers a punishment for overusing it.
Other than that, good entry, thanks for making it!
Well done my friend! :D
Can't get ever the art style, it's cute in a way I don't think I could accurately describe, and the music fits perfectly. Would love see where this game can progress in the next level!
Thanks you! : )
First of all, the art is great, very quirky and charming. After I figured out how to use skills, I feel like they actually brought new game mechanics to the game. My favorite was the shield, at first I just destroyed everything with it but the fact it also destroyed the gems (</3) was game design wise really good decision. It's nice that you managed to add this many features here as well.
Thank you! I appreciate the feedback : )
This is a great start! well done on the prototype!
Thanks you!
Fun game with a lot of potential in the next rounds.
thank you, I’m glad you liked it!
Very cute and well execute game - nice one! :)
Thanks you!