Really neat little platformer! The controls felt tight and it was nice to be able to see which rotations are coming up, so you can plan ahead. Good job!
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Rotato Ship's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #50 | 4.143 | 4.143 |
Overall | #80 | 4.071 | 4.071 |
Presentation | #101 | 4.343 | 4.343 |
Originality | #930 | 3.586 | 3.586 |
Ranked from 140 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The levels rotate constantly in different directions. There is also a time limit.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Really nice and well executed game, love the style and how the background sun comes closer with less time remaining. Definitely nails the theme and made me feel a bit pressured :P
(Only critique i can give is that it does become a bit buggy with the art and wall climbing then the screen turns but that's a minor thing)
Really enjoyed your game! The platforming was smooth and I quite enjoyed the set rotations as it made the level easier to manage as I played through, as i knew what to expect! Couldnt beat it unfortunately, but i think i just need to get good! Well done!
Played through the game, it was quite fun. We liked how the rotations impacted the gameplay. Perhaps the sun in the background could be less distracting. Sometimes it obscured the flames. Otherwise it was a wholesome experience.
I very polished feeling game with good music and very enjoyable gameplay. I really enjoyed it and would love to play more of it.
Nice job! The style of graphics and sounds really fit the game. The gameplay is also really polished. Well executed. :)
Love the aesthetic, and the gameplay is quite polished for a jam game. Great work!
I thought at first the game was just gonna be "the ship is out of control" and then be a generic platformer but you surprised me. I loved the timer making you push hard to finish levels quickly and the levels rotating very well polished and well done, the platforming physics were perfect.
My biggest complaint is that you didn't have dekstop download. The games audio was completely trashed for me and I had to mute it.
Thank you so much! I'm sorry you did not get to experience the game with audio since it is such a big part of the game. Are you using a chromium based browser? If not I would recommend using one, and if that doesn't work then I would be happy to get you a desktop build so you can experience it in its entirety :^)
Thank you for your patience! Here is the windows build: https://drive.google.com/file/d/1jqLlw8KdSaFZRxOSrxL7zesM22cBFtXv/view?usp=shari...
awesome thanks I finished it this time, I was close to beating it before. I definitely liked the music. and microsoft sam giving rotation directions. I also didn't realize this was a godot game (that's what I used as well, I love it). Again super solid mechanically well done game. Thanks for taking the time to send me a desktop build.
Wow. It's amazing how much polish you were able to get in. I really enjoyed this.
The visuals are very stylish and it's a perfectly competent platformer, but the mechanics are all things that have been done before; would have liked to see some mechanics that explored the theme a little more.
Thank you so much! We definitely took inspiration from some other rotating platformer games, and as a twist we wanted the rotations to not be player controlled so the player felt more out of control. If you know of other platformers where the player does not control the rotations we would love to check them out so we can see if there is things we can improve!
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