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A jam submission

Too Many BulletsView game page

You need to take care of the enemies, but don't shoot too much or it might get Out of Control
Submitted by Gredu (@Gredu_IceUp) — 6 hours, 21 minutes before the deadline
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Too Many Bullets's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#5413.5273.527
Overall#12503.2363.236
Presentation#16473.2003.200
Originality#21843.0363.036

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Don't shoot too much or it might get Out of Control

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 40 to 21 of 44 · Next page · Previous page · First page · Last page
Submitted(+1)

Minimalist,  sketchy, nice colours. Just how I like it.

Submitted(+1)

Man things get really hectic once the bullets start flying.  Once I grasped which color was dangerous and that shooting my own gun was kinda dangerous, I got really into it.  It could use some game "juice", but it is a really neat concept.  

Submitted(+1)

Great bullet hell game, I like the idea of charging your bomb using your shield! Very fun to play! It adds a nice risk/reward when you shoot a lot of bullets to take them back with your shield! Very nice music, and overall great game!

Submitted(+1)

I love shooters. I think were was a little bit of dissonance in mechanics though. Losing control after shooting too many bullets means you need to be careful and precise with your bullets. However, the bullets are tiny and so are the enemy hitboxes. They're also moving, making it extremely difficult to hit them unless you're at point blank range, which is putting yourself at high risk to getting shot and losing health. I think this would be a little more fun with more screenshake (a little screenshake never hurt an action game) and hixboxes being a little more forgiving. Overall, it's a good game. But I think with a little more polish and focus on gamefeel, it could become a fantastic game if you continue development :)

Developer(+1)

Thanks for the feedback ! I'll try with more screenshake :D

Submitted(+2)

Nice bullet hell gameplay. Really escalates quickly but in a balanced way.

Also loved the hand drawn art style (scanned?).

Developer(+2)

Haha nope, it's like a simple free drawing app (sketchbook i think, not sure) on a very old galaxy note (2014 or something)
We are no artists so thanks a lot for the compliment :D

Submitted

Yeah, it looks nice. For a moment there i thought they took a picture of some craft paper or something on top of a table as a background.

Submitted(+1)

I love the idea of a bullet hell where you create your own stage, and this fits the theme very easily and understandably. It's interesting how removing a simple mechanic like bullets disappearing can create a whole new experience! I wasn't able to get the shield/bomb to work, but I'm sure with more time I'd figure it out (unless the shield is meant to be able to block things from the start, in which case not sure why it didn't). Great job!

Developer(+1)

The bomb explodes when you attack if the bomb bar is full :)
And the shield is right click on the mouse but it doesn't absorb red bullets :D only the yellow bullets that have touched a wall or in "alert mode"
Thanks for playing !

Submitted(+1)

I see, I'll have to play it again! I was definitely trying the red bullets 😅

Submitted(+1)

Simple & fun - the bomb power gives you back some of the control, but things can still get out of hand. Congrats on the submission!

Submitted(+1)

Very fun game! Nice touch that having more bullets hit enemies more, but too much would induce a freezing penalty and more enemies to soak up the bullets a bit.

Submitted(+1)

Great game! The ricochet mechanic of the bullets is really clever and can cause the situation to really get out of control! Great submission!

Submitted(+1)

I enjoyed your game and found a way to exploit it ;)
You can activate your bomb really quick by shooting the same point for a while and shielding lots off balls when they bounce off in a straight line!

It's fun, well done :)

Developer (1 edit)

haha ^^ we know, we use it too ;)

Thx for playing !

Submitted(+1)

Very unique art style! Love the hand drawn feel to this. This game makes me to be extra-precise & caution when shooting, great job!!!

Submitted(+1)

You made a very good game.

Submitted(+1)

Really nice concept! The risk/reward nature with the orange bullets makes for some interesting gamplay choices, especially when things start getting frantic. And giving the player the giant shield when frozen for shooting too much was a nice touch.

Good work! Hope you continue to expand on this idea after the jam!

Submitted(+1)

wow, this was really amazing, the music is at the point 10/10

Submitted(+1)

Nice shooter that keeps you entertained. Defense and offense work really well together and getting hit by your own bullet always feels deserved :) Well done

Submitted(+1)

Too many bullets (jk)

Submitted(+1)

Addictive, definitely gets out of control! I think the shield usage could be clearer, I didn't really get it until reading the other comment, but other than that very fun!

Submitted(+1)

Very interesting game. the art is really nice, definely it gets out of control really fast ahahah. i was a bit confused at first for the shield because it blocks yellow projectiles but not the red ones, but after a few attacks i got it. other than that, Good job :)

Submitted(+1)

Having the entire arena visible at all time works super well so your never caught by surprise when a bullet comes your way. The graphics make everything clear, I suppose the enemies could be a different color to the player as to not confuse yourself with an enemy. But it was great fun nonetheless.

Developer(+1)

Thanks for playing it and for the feedback :D
I had fun playing your game too !

Submitted(+1)

Ok, the name didn't lie, it's literally TOO MANY BULLETS, after all XD

Although you said the audio is pre-existed, the choice is great for this game, fits your art well. And yeah, the art itself is so interesting and unusual. To be honest, some parts of the main menu were hard for reading (I guess because colors blend together), but the overall look is nice and pleasing.

Surprisingly, with all the simplicity of the game, it was so intense and satisfying, I really was on the edge of my seat all the time :D I didn't really get what is happening to the character once the bullet run out, does it stop moving forever ahaha? But apart from that, had a lot of fun! Keep up making games, I want MORE BULLETS (and games)

Developer(+1)

Woo Thanks a lot !!!
Yeah you can continue to move if you absorb enough bullets :) So you really have to use your shield during this "frenzy mode" :)

Thanks again for the feedback !

Viewing comments 40 to 21 of 44 · Next page · Previous page · First page · Last page