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A jam submission

Two-Timin' TowersView game page

Tower defense meets bullet hell! Defend against waves of enemies with towers that also attack YOU!
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Two-Timin' Towers's itch.io page

Results

CriteriaRankScore*Raw Score
Top Marks#1n/an/a
Fun#54.3994.399
Overall#144.3404.340
Presentation#444.4864.486
Originality#1004.2214.221

Ranked from 253 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
We created a tower defense game where you don't have control of your own towers. Meaning they'll attack everything in sight... even YOU! Turning a classic game genre into a bullet hell.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 84 to 65 of 144 · Next page · Previous page · First page · Last page
Submitted(+3)

A flawless execution of a brilliant idea. Maybe my favorite submission

Submitted(+4)

Oh, that's so cool! Beautiful graphics, a lot of polish (and potench I think). Makes you definitely change your thinking as ordinary tower defense strats do not work at all. Despawning drops is a cool feature that forces you to go through bullets to collect it instead of waiting in the corner. Excellent job!

Submitted (1 edit) (+3)

Now that's a fun one ! Being able to push the baddies is neat little touch ^^ ! Although given that your towers are the one trying to kill you, maybe the baddies are just your companions of misfortune and the towers ARE the real baddies...

Submitted(+4)

I love this game. I didn't read any of the text or anything and was confused as to why I was getting shot and then I realized with a big smile that that's the main mechanic. I would love to play another version of this with more levels, towers etc.

Submitted(+4)

Love it! Really fun take on the theme and the game feels very polished!

(+5)

Really well made and polished game! I really think this has a shot at winning! Personally the quadshot seems very OP to me but imo just make the map bigger and give guns a range and itd probably be perfect. Its already amazing tho, just a few random suggestions from this stranger.

Submitted(+3)

Creative concept, well executed, looks great! I couldn't ask anything else of a jam game!

Submitted(+5)

The genre fusion works well to create pure pandemonium in very few waves. Greed is quickly punished, and that moment when you realize that kill box you made is now your own deathtrap if you want the loot. There isn't much incentive to go for the loot once you have a good enough setup, though, and the quad towers are fairly easy to dodge and highly effective. I expected the towers to reset each wave, forcing a loot scramble into the bullet hell. Excellent work!

Submitted(+4)

Super duper cool concept! It really gives the genre a cool twist. Only that it is missing the option to erase towers, because I got stuck  between a bunch of them and couldn't get out!

Submitted(+3)

Loved the idea!!
I really like tower defenses, but I think it is so hard to get the balance right. You did it great!
Congrats

Submitted (1 edit) (+3)

One of the best entries I've seen this jam. Risk-reward is very well balanced. Absolutely brilliant mash up of genres, and the execution is phenomenal. Congratulations!

Submitted(+3)

This is a genius blend of game genres. I really liked how the bullet hell aspect of the game gets more challenging as you build towers. Fantastic job!

Submitted(+3)

Really love it! I like also the fact that i can push the enemies outside their rout to try to hit them with my turret! And it is so well good to see! Good job!

Submitted(+3)

This is a brilliant idea for a game, and one that fits especially well with the jam theme!

On my first couple tries, I played this like a typical tower defense game, stacking defenses at the front and moving back. But then I realised this makes it too hard to collect resources due to the bullet hell. This simple design tweak makes the game much more interesting and you need to think extra hard about where to place towers.

The visual style is really nice, the gameplay is smooth and intuitive, and the game is paced nicely! I'm really impressed with how much you put together in only 48 hours, great work!

Submitted(+3)

Extremely fun and polished tower defense! 

Submitted(+3)

Your game is lovely! Great scope and execution, feels very complete, I imagine if you guys polished this a bit more you could totally release this. I imagine it would be particularly successful on mobile. I'm impressed, it's not really the type of game I play and I still enjoyed myself. Congrats.

Submitted(+3)

That is an amazing twist on the tower defense genre. It works really well. I loved trying to make a bunker for myself out of blockades. And the fact that you forced the player to go near the towers to pickup bolts and hearts.

Also the awesome lego starwars pickup sound with the bolts: A+

Submitted(+3)

This game is fantastic. The twist on the tower defense genre is very effectiv and fun.

Submitted(+3)

Pretty nice! Finally a tower defense game with a good incentive not to place TOO MANY towers :D

Viewing comments 84 to 65 of 144 · Next page · Previous page · First page · Last page