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A jam submission

Anti-HeroView game page

A dungeon game where you can't control the hero
Submitted by Vortex Bros. — 53 minutes, 49 seconds before the deadline
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Anti-Hero's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#9993.5453.545
Fun#22682.7012.701
Overall#24052.7662.766
Presentation#40082.2212.221

Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player is not in control of the Hero of the game or the actions of the enemy minions

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 40 to 21 of 53 · Next page · Previous page · First page · Last page
Submitted

its a good idea, character bugs in some parts of the map , hav a good levels, good job!

Submitted(+1)

This is a pretty nice idea. Letting go of the player's character is always nice - we have a similar idea in our game where the player doesn't control their character directly. Although we aren't trying to kill him. :D

I had fun playing trough the levels, good job!

Submitted(+1)

Nice little game with simple mechanics. Once I understood the concept I finished it in one go, since it's usually just required to place the marker where the hero starts, or where the hero would want to go. In the last level the enemy block can go out of bounds on the left to reach the flag before the hero does. Not sure that's how it's supposed to go.

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It would help a lot if you would rate my game as well, it's my first ever so would really appreciate the feedback! Thank you

Submitted(+1)

I really enjoyed this mechanic! All I would suggest is to have a reset button, like R to reset, so that the player doesn't have to wait until the stickfigure goes to the goal if they already know that they failed. I appreciate how the minion is destroyed if it reaches the set target first, forcing the player to think about intercepting the stickfigure and not just blocking them.

Submitted(+1)

This is a cute idea. I appreciate the hand-drawn art. And the path-finding of the AI seemed decent! It was pretty easy to beat levels just by placing the baby on top of the adventurer at the start though. But overall good job!

Submitted(+1)

Interesting idea to play as the bad guys. The look and feel of the game was a little "off" to me though. I wish the path of the hero was clear and even the path of the enemy was clear, because sometimes it felt just totally random. 

Submitted(+1)

This was really fun. It would have been cool to be able to move while the hero was moving/have the hero react to the placement of the minions, but what was there was quite fun.

Submitted(+1)

Go get that hero, my minions!

Great idea playing as the bad guys! It would be nice if I could retry from my last position. The mechanic of the minions dying when they touch you is cool!

Submitted(+1)

Nice puzzle game! Although, sometimes the path the hero or the enemy take are super random. Also, the WASD controls don't seem to work.

Submitted(+1)

Cool idea! A little rough around the edges, and it took me a while to understand that your minion died if it touched the red symbol.

Submitted(+1)

This was a cool idea. I did feel at times the pathfinding didn't work entirely as I expected, but that was so infrequent that I didn't mind too much. A few really neat puzzles had me thinking for a while.

Submitted(+1)

Super cool idea! I love the little faces on the minions, well done!

Submitted(+1)

Great concept, there are various elements that work against the player, making things out of control! I couldn't get pass level 5, any tips? or is that out of my control to win? haha! Good job on a game well done :)

Developer

Tips for level 5: the level is not all it seems :) try placing the token in various places and you'll notice something weird.

Submitted(+1)

This game makes me go YES!

Submitted(+1)

Fun! Yeah as others said, red dot could move faster. Great game!

Submitted(+1)

A nice, fun little game! I liked the concept and you did well on the execution, though I wish the red dot move a little faster. Overall, good job!

Submitted(+1)

Interesting.

Submitted(+1)

Good job Bros for getting to the end of the jam. Bet you learned a lot doing it. Good stuff :)

Submitted(+1)

Super chill game. That final puzzle really got me by surprise :D

Viewing comments 40 to 21 of 53 · Next page · Previous page · First page · Last page