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Overpopulated's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2102 | 3.063 | 3.063 |
Presentation | #2594 | 2.793 | 2.793 |
Overall | #3244 | 2.477 | 2.477 |
Fun | #4101 | 2.045 | 2.045 |
Ranked from 111 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to handle chaotic amounts of people and react fast
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Neat idea and definitely gets out of control
Quite a nice idea, but i didn't really understand why everyone was revolting.
Cool idea. My finger is sore now.
Cool concept, just missed some feedback in the end, some score or something for me to know if I did better than last time.
Really neat idea, also love the style and readability of the art and interface,
I like the idea! Nice presentation, and cool to see one of these "manage your people/workers" type of game in the jam. I found it a little tedious to click sooo many times on the workers, perhaps if you didn't have to assign quite so many, or if you could assign in bulk? Anyway, nice concept!
Nice concept for a game, but really needs some tweaking. Didn't have enough people to assign to the roles, still would be interested in seeing this fleshed out into a fuller game! Keep up the great work!
Cool idea. There was a lot of clicking though, and I don't know if there were enough people dished out by the game.
Also, the tutorial started as soon as the game started, which meant you're bound to do badly on the first time around.
Interesting and original game, well done!
If you want, please check out my submission.
Very interesting concept. It gets very hectic very fast. If you ever took this further it'd be nice to have a voice reading out the text part. It was a bit hard to read and keep up with new pop ups. That said, that could have just been part of the experience haha
Really interesting take on the theme. Love the idea of applying a clicker-game to this. I did find unfortunately that even though the game is about overpopulation, I actually had way less people coming in than I needed to fill the roles. It felt like it was impossible to keep up and I wasnt sure if there were actually any differences in putting people into which role. It was also unfortunate that the tutorial text started as the game started so if I waited to read it I would start loosing fast, so I just had to assume how it was played and start going and try to read at the same time. That also meant the messages about getting new roles were really delayed. But I still really like the theme and idea here, and I think overall you still executed really well, nice job!
Always more people and new talents but inevitably the revolution takes control over you. It's an endless story.
Good job! Though I always needed more people than I had :(
Great work! I rated it and enjoyed playing it. Would you mind rating mine?
It takes a while for things to ramp up, but was a pretty fun game once it did.
Clicker, with a twist, that there is a limited resource. Interesting, and quite addictive xD.
Nice catch for the theme
Simple, but it did get me frantically clicking!
From my experience, you always need less managers! ;-p