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Flingzone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #639 | 3.500 | 3.500 |
Overall | #1086 | 3.399 | 3.399 |
Originality | #1129 | 3.518 | 3.518 |
Presentation | #1662 | 3.179 | 3.179 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Red and Blue balls are joined together by an elastic rope
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
it's a cool mechanic and it feels fun to play
Very cool mechanic, I found it hard at the start but overall it felt pleasureable to learn and "master" it.
Once you lose momentum, it's kind of hard to get back to speed without any other elements bouncing into you.
The game over zone is legit scary. I would love if the top was not a death zone, but just an "off screen" zone where I can get more SPEEEEEED.
I would love a rope that does not fold when the ball loses momentum somehow (or maybe less gravity?)
Very nice game play!
Cool and simple! I can see this going well with other casual games. The presentation seems a little weak, but the game itself is very nicely done.
Cool little game. Great concept :D I don't know if i would prefer a stronger gravity to up the pave of the game a little bit. But other than that, very cool ;)
Fun, simple and easy to get right into. If I had a complaint it would be that building momentum can be hard if you get slowed down. Other than that very fun. :)
A good concept well executed. This kind of simplicity in game design is something I strive for in my own games. I enjoyed it a lot - well done!
The premise of the game is simple, but enjoyable nevertheless. It feels great to control and play, well done!
I really enjoyed the physics of this one! It was hard to get it going once the velocity died down, but I'd be lying if I said I didn't try for 10 minutes to save a failed ball.
Fun and a little addictive, good work!
Good mobile game material. Got to stage 11 and scored 11 points :)))
Wow, so few points at such a high level, I really wanna see your playstyle XD
An interesting idea, you should totaly port it to mobile and publish to stores!
Like i can’t even add any feedback, the game is really good
Thank you so much!!
Cool physics game. My only improvement could be a lower y position limit? One star literally spawned in the most possible upper left corner and it was pretty hard to get there without being able to place the anchor above it.
You gain momentum by swinging back and forth so if you get the hang of that it shouldnt be too hard to reach higher places :)
Yeah your right, I only thought about swinging in curves and forgot about the "bounciness" of the rope
really fun but I just got 5 points
Simple and good!
Thanks!
Solid game all around! I am admittedly quite bad at it. 12 was the highest I could go
Although i did not get a great score, its feels really nice to play, probably i could play it for a couple of hours
Congrats
Cool idea :)
Took me a while to really get the swing of it (hur hur).
Really cool game! It was kinda difficult to get your momentum back once you lost it, but once you have a lot of momentum it's very fun to catapult the ball around!
Sick art !