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Shackled!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #112 | 4.377 | 4.377 |
Overall | #491 | 3.720 | 3.720 |
Fun | #540 | 3.565 | 3.565 |
Originality | #1850 | 3.217 | 3.217 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control two prisoners "joined together" by a chain
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Great puzzle game. I can appreciate the level of polish. There are many similar games but your pull mechanic was really unique. Great job! :)
Awesome ! :)
Nice take on the theme! Also, having two characters to control at once is absolutely too difficult for my smol brain.
a solid entry! controlling two characters at once is always a bit confusing but this game made me laugh a number of times because of it, maybe because the platforming aspect of it is so good. I'm amazed that you managed to pull it off solo, great work!
Beautiful game :) i like the design and Controlling of the Charakters
great job :D
un gameplay innovativo e coinvolgente allo stesso tempo, ben fatto. Sto cercando di comprendere la meccanica per riprodurla in una mia prossima creazione!
Excellent game. This is the closest we'll get to a Knuckles Chaotix reimagining. Kidding aside he gameplay is great and very well made overall!
Great puzzle solving, but the jumps were a little floatty. Great job otherwise!
A well polished take on a common idea of the theme. The physics and the "immortality" of the characters help them a lot in puzzle-solving.
A very good take on the theme. I really liked how the puzzles relied on you being shackled together, such as pulling one another up / against the springy platforms and letting one person hang from you. I unfortunately had to restart the game at one point as I got stuck, and the slightly slippery controls were a little frustrating. I think a checkpoint system would solve both of those problems. Fantastic presentation and a really good entry!
The presentation with little animations is great, the levels are nice, it's always clear where to go next. I got stuck once or twice and had to reset, but other than that it played nicely.
Super fun in coop, a bit less when one player has to do both characters (especially, when it so easily to fall of each other's heads ;))
Nice job!
Really cool game and great mechanic !
Love the way you can pull the other character it's a really cool feature.
btw I got sruck at the beginning because of a little physic bug that made my character go in the wall :p
This game is wonderful! A lot of submissions went with a similar idea, but I think this game is one of the best that I've played that went with the two characters being joined together theme.
I loved the squishy animations that the characters have, and the audio as well. Also, the learning was paced very well.
All in all, this is an awesome submission, you should be proud of this game!
This game was pretty fun! In what you lacked in originality you made up for in execution, and presentation. The game explored the mechanic in creative and interesting ways and the art/music of the game really adds a level of polish to it! The only critique I could say is that it's easy to get stuck/glitched with the pull mechanic. Otherwise wonderful game!
Your take in the theme is quite literal and has been found elsewhere a lot, yet your execution is very well made (the art, the clever puzzle). At the start it takes a while for me to get used to double controllers, but once I get a hang of it, passing the obstacles become much more feasible. Hope you continue developing the game!
It looks great. Some parts break the game, for example, the weight-lever, if you get only 1 player on the other side the chain isn't long enough to go to press the button, and there's no way to get back on it. The level you created is enormous for a jam game, I would've remained a bit lower on the size and higher on the polish. Besides some minor issues, it really looks closer to an indie game demo than a 48 hours prototype. Really good job.
P.S we also created a prison escape themed game, if you wanna check it out :))
If you're talking about the horizontal one, there is a way of getting your partner across without pressing the button again.
Same for the vertical one actually, did you try pulling with the one that has crossed the door?
Yea, I tried, talking about the vertical one. The pulling system is at times a bit buggy, sometimes requires me to move at the same time to activate it.
Nice game! It works very good as a 2 Player game as well as 1 player! Good job!
Looks great and interesting game mechanics.
Really nice game and good graphics. Only the controls are a bit too complicated for me while plaing alone. It was really fun playing.
That was beautiful, its a fun concept but my brain isn't big enough to control both of them without messing up every 2 seconds